Local forecast
Royal Family Gaming | Event/Dev|F1 Spawn|Staging|
Online 64.40.8.117:28054 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,722
- top 57%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 20:07 UKSun 27 Sep, 19:07 UTC · 31d ago | 1 | – | running | 0 |
| Sat 26 Sep, 21:07 UKSat 26 Sep, 20:07 UTC · 32d ago | 1 | – | 1 days | 0 |
| Thu 24 Sep, 15:55 UKThu 24 Sep, 14:55 UTC · 34d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Across the last 48 hours the average was 60 server fps, with a floor of 60. The world held as many as 107,000 entities, buildings and deployables included. At most it drew 3,005 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, and is it online now?
As of now, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is online. The uptime it reports puts the last restart about 13 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| run from?
For Royal Family Gaming | Event/Dev|F1 Spawn|Staging|, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.8.117:28054 is its address.
What Rust version is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on?
On Royal Family Gaming | Event/Dev|F1 Spawn|Staging| you will find Rust network protocol 2635 and build 169488, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Who operates Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
A rfgam.ing hostname is published by Royal Family Gaming | Event/Dev|F1 Spawn|Staging| and by 11 other servers we track, which points to the same operator running them.
Which meaning sits behind each tag on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
For the game's server browser, Royal Family Gaming | Event/Dev|F1 Spawn|Staging| publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169488 (Build): Build 169488 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Royal Family Gaming | Event/Dev|F1 Spawn|Staging| are: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is Royal Family Gaming | Event/Dev|F1 Spawn|Staging| on?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| runs a procedural map of size 3,800, seed 285119, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Royal Family Gaming FPS+.
Which settings and rules are in force on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Gather rate is not given in the name for Royal Family Gaming | Event/Dev|F1 Spawn|Staging|. You can have 12 players in a group. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.
Wipe days
Which days and times does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| schedule its wipes for?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 5 hours.
What should you expect from wipe day on Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 2 hours in. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 1.
Player counts
What sort of population does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| carry?
Royal Family Gaming | Event/Dev|F1 Spawn|Staging| is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours peak at 02:00 UTC, when the average was 0 players.
Where does Royal Family Gaming | Event/Dev|F1 Spawn|Staging| sit in the rankings?
The last seven days of player hours rank Royal Family Gaming | Event/Dev|F1 Spawn|Staging| at #12,722, in the top 57% of ranked servers.
Getting in
How do you get into Royal Family Gaming | Event/Dev|F1 Spawn|Staging|?
Two ways in: press F1 and enter client.connect 64.40.8.117:28054, or join from this page with Launch Rust, which opens Steam and connects you.