Local forecast
MTRTEST
Offline 64.40.8.143:21015 checked 14d ago
Current conditions
observed 14d agoplayers now
200% full
- 7-day average
- 0
- peak –
- Rank
- #11,503
- top 53%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:44 UKWed 14 Oct, 07:44 UTC · 14d ago | 2 | – | running | 2 |
| Tue 13 Oct, 18:29 UKTue 13 Oct, 17:29 UTC · 15d ago | 2 | – | 0.6 days | 2 |
| Mon 12 Oct, 11:31 UKMon 12 Oct, 10:31 UTC · 16d ago | 2 | – | 1.3 days | 1 |
| Sun 11 Oct, 16:51 UKSun 11 Oct, 15:51 UTC · 17d ago | 3 | – | 0.8 days | 3 |
| Sun 11 Oct, 04:04 UKSun 11 Oct, 03:04 UTC · 17d ago | 3 | – | 0.5 days | 0 |
| Fri 9 Oct, 22:46 UKFri 9 Oct, 21:46 UTC · 19d ago | 3 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:47 UKTue 6 Oct, 19:47 UTC · 22d ago | 2 | held half | 3.1 days | 2 |
| Thu 1 Oct, 23:36 UK FWThu 1 Oct, 22:36 UTC · 27d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 02:33 UKThu 1 Oct, 01:33 UTC · 27d ago | 2 | – | 0.9 days | 1 |
| Tue 29 Sep, 07:01 UKTue 29 Sep, 06:01 UTC · 29d ago | 2 | – | 1.8 days | 0 |
| Sat 26 Sep, 22:38 UKSat 26 Sep, 21:38 UTC · 32d ago | 3 | – | 2.3 days | 2 |
| Thu 24 Sep, 07:11 UKThu 24 Sep, 06:11 UTC · 34d ago | 1 | – | 2.6 days | 1 |
| Wed 23 Sep, 21:24 UKWed 23 Sep, 20:24 UTC · 35d ago | 3 | – | 0.4 days | 1 |
| Tue 22 Sep, 16:47 UKTue 22 Sep, 15:47 UTC · 36d ago | 3 | – | 1.2 days | 1 |
| Thu 17 Sep, 16:52 UKThu 17 Sep, 15:52 UTC · 41d ago | 210 | halved by day 4 | 5 days | 1 |
| Thu 17 Sep, 07:51 UKThu 17 Sep, 06:51 UTC · 41d ago | 210 | – | 0.4 days | 1 |
| Wed 16 Sep, 21:25 UKWed 16 Sep, 20:25 UTC · 42d ago | 210+1 queue | – | 0.4 days | 1 |
| Wed 16 Sep, 11:24 UKWed 16 Sep, 10:24 UTC · 42d ago | 210+1 queue | – | 0.4 days | 0 |
| Wed 16 Sep, 00:18 UKTue 15 Sep, 23:18 UTC · 42d ago | 210+1 queue | – | 0.5 days | 0 |
| Tue 15 Sep, 13:18 UKTue 15 Sep, 12:18 UTC · 43d ago | 4+1 queue | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is MTRTEST, and is it online now?
MTRTEST is currently offline, with the last sighting 14 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is MTRTEST based in?
For MTRTEST, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 64.40.8.143:21015.
What Rust version is MTRTEST on?
On MTRTEST you will find Rust network protocol 2634 and build 167584, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on MTRTEST?
These are the tags MTRTEST publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry MTRTEST?
MTRTEST appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings does MTRTEST use, and what rules does it enforce?
No gather rate appears in the name MTRTEST. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does MTRTEST wipe?
There is no next wipe to predict, because MTRTEST wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 14 days 13 hours is how long the current world has been running.
What should you expect from wipe day on MTRTEST?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does MTRTEST hold?
At this moment MTRTEST is down, having last been seen 14 days 10 hours ago.
What position does MTRTEST hold among Rust servers?
Player hours over the past week put MTRTEST at #11,503, inside the top 53% of all ranked servers.
Join the server
What do you do to join MTRTEST?
Enter client.connect 64.40.8.143:21015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.