Local forecast
A Rust Server
Online 64.40.8.189:32015 checked 19m ago
Current conditions
observed 19m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:02 UKSun 11 Oct, 04:02 UTC · 18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Rust Server hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 107,358. At most it drew 16,464 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is A Rust Server online at the moment, and how consistent is its uptime?
Right now A Rust Server is up and running. Going by its reported uptime, the last restart was about 35 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does A Rust Server run from?
There is no published region for A Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.40.8.189:32015 is its address.
What Rust version is A Rust Server on?
On A Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do A Rust Server's tags tell you?
The server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; ^x (Unknown flag): No documentation from Facepunch covers this flag. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on A Rust Server?
A procedural map of size 5,000 with seed 121212, generated by the game, runs on A Rust Server. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
Which settings and rules are in force on A Rust Server?
The name of A Rust Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe days
On what schedule does A Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 18 days 20 hours is how long the current world has been running.
What happens on A Rust Server when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does A Rust Server carry?
Out of 40 slots, A Rust Server has 0 filled right now. The seven-day average stands at 0 players.
How does A Rust Server compare with other Rust servers in the rankings?
Player hours over the past week put A Rust Server at #15,262, inside the top 69% of all ranked servers.
How to join
How do you get into A Rust Server?
Open the console in Rust with F1, then type client.connect 64.40.8.189:32015 to join. On this page, Launch Rust does the same through Steam.