Local forecast
A Rust Server
Online 64.40.8.18:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 03:13 UKWed 14 Oct, 02:13 UTC · 15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does A Rust Server hold a steady performance?
Across the last 48 hours the average was 5 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 48,278. At most it drew 2,917 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is A Rust Server, and is it online now?
Right now A Rust Server is up and running. Going by its reported uptime, the last restart was about 15 days 11 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does A Rust Server run from?
No region is published by A Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 64.40.8.18:28015.
What Rust version is A Rust Server on?
On A Rust Server you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on A Rust Server?
The server browser reads these tags from A Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is A Rust Server on?
A Rust Server runs a procedural map of size 3,000, seed 1914201528, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on A Rust Server?
Gather rate is not given in the name for A Rust Server. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does A Rust Server schedule its wipes for?
Too few wipes on A Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 15 days 13 hours.
What happens on A Rust Server when wipe day arrives?
The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population
What sort of population does A Rust Server carry?
Out of 40 slots, A Rust Server has 0 filled right now. Over seven days to now, 0 players on average.
How does A Rust Server compare with other Rust servers in the rankings?
Ranked #15,344 on seven-day player hours, A Rust Server is in the top 69% of all ranked servers.
How to join
What steps let you join A Rust Server?
Two ways in: press F1 and enter client.connect 64.40.8.18:28015, or join from this page with Launch Rust, which opens Steam and connects you.