Rust Wipe StatsWipe forecast
Now 45,616 players 11,643 servers 113 fresh wipes in 3 h

Local forecast

[TEST] Warden test server

Offline 64.40.8.7:28015 checked 1d ago

moddedcarbon

Current conditions

observed 1d ago
0 / 10
players now
Offline H 14 · avg 4 7-day high and average

0% full

7-day average
4
peak 14
Rank
#2,062
top 9%
Last wipe
1d ago
no schedule published
Next wipe
1d 17h
Thu 29 Oct, 19:03 UK · 19:03 UTC

Next wipe

fixed weekdays

Thursday 29 October, 19:03 UK · 19:03 UTC

in 1d 17h

–days
–hours
–min
–sec

Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

Coming wipes

  1. Thu 29 Oct 19:03 UK · 19:03 UTC 1d 17h
  2. Mon 2 Nov 17:37 UK · 17:37 UTC 5d 16h
  3. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 17h FW
  4. Mon 9 Nov 17:37 UK · 17:37 UTC 12d 16h
  5. Thu 12 Nov 19:03 UK · 19:03 UTC 15d 17h
  6. Mon 16 Nov 17:37 UK · 17:37 UTC 19d 16h
  7. Thu 19 Nov 19:03 UK · 19:03 UTC 22d 17h
  8. Mon 23 Nov 17:37 UK · 17:37 UTC 26d 16h

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:03 UK · 19:03 UTC, in 1d 17h. Every Monday at 17:37 and every Thursday at 19:03 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 8 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:37 UKMon 26 Oct, 17:37 UTC · 1d ago – – running 11
Thu 22 Oct, 20:03 UKThu 22 Oct, 19:03 UTC · 5d ago 14 held half 3.9 days 1
Mon 19 Oct, 20:03 UKMon 19 Oct, 19:03 UTC · 8d ago 12 held half 3 days 0
Thu 15 Oct, 20:03 UKThu 15 Oct, 19:03 UTC · 12d ago 6 held half 4 days 0
Mon 12 Oct, 20:03 UKMon 12 Oct, 19:03 UTC · 15d ago 9 held half 3 days 2
Thu 8 Oct, 20:03 UKThu 8 Oct, 19:03 UTC · 19d ago 9 held half 4 days 3
Mon 5 Oct, 20:03 UKMon 5 Oct, 19:03 UTC · 22d ago 6 held half 3 days 2
Thu 1 Oct, 18:54 UK FWThu 1 Oct, 17:54 UTC · 26d ago 12 held half 4 days 10
Mon 28 Sep, 20:03 UKMon 28 Sep, 19:03 UTC · 29d ago 8 held half 3 days 3
Thu 24 Sep, 20:03 UKThu 24 Sep, 19:03 UTC · 33d ago 5 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 162 on average
30/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
9/ 200
CSL Scenery Budget Test groups of 8+ · 85 on average
0/ 500

Quick answers

from the figures on this page

Server facts

Is [TEST] Warden test server online at the moment, and how consistent is its uptime?

Last seen 31 hours ago, [TEST] Warden test server is offline now. In the last 7 full days it stayed up 92 of 168 hours, 55% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is [TEST] Warden test server based in?

For [TEST] Warden test server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 64.40.8.7:28015.

What version of Rust is running on [TEST] Warden test server?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] Warden test server runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

Who operates [TEST] Warden test server?

A icefuse.net hostname is published by [TEST] Warden test server and by 29 other servers we track, which points to the same operator running them.

How should you read the tags on [TEST] Warden test server?

These are the tags [TEST] Warden test server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [TEST] Warden test server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include [TEST] Warden test server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on [TEST] Warden test server?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on [TEST] Warden test server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does [TEST] Warden test server use, and what rules does it enforce?

The name of [TEST] Warden test server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

On what schedule does [TEST] Warden test server wipe?

Wipes on [TEST] Warden test server follow a every Monday at 17:37 and every Thursday at 19:03 UTC pattern. Expect the next wipe on Thursday 29 October at 19:03 UTC. The current map and world began 31 hours.

What should you expect from wipe day on [TEST] Warden test server?

At their busiest, its recent wipes averaged 11 players. 8 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population history

What sort of population does [TEST] Warden test server carry?

The last time [TEST] Warden test server was seen was 31 hours ago; it is offline right now. The seven-day average is 4 players, with a peak of 14.

Where does [TEST] Warden test server sit in the rankings?

Ranked #2,062 on seven-day player hours, [TEST] Warden test server is in the top 9% of all ranked servers.

Join the server

What do you do to join [TEST] Warden test server?

Enter client.connect 64.40.8.7:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://icefuse.com/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.