Rust Wipe StatsWipe forecast
Now 51,000 players 11,699 servers 144 fresh wipes in 3 h

Local forecast

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 9m ago

moddedcarbon

Current conditions

observed 9m ago
0 / 100
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,112
top 28%
Last wipe
12d ago
no schedule published
Next wipe
8d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

fixed weekdays

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 18h FW
  2. Thu 12 Nov 18:30 UK · 18:30 UTC 15d 17h
  3. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 18h FW
  4. Thu 10 Dec 18:30 UK · 18:30 UTC 43d 17h

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 18h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:30 UKThu 15 Oct, 18:30 UTC · 12d ago 4 – running 0
Thu 1 Oct, 19:49 UK FWThu 1 Oct, 18:49 UTC · 26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 18:26 UKThu 17 Sep, 17:26 UTC · 40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average
55/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
47/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
11/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
14/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does Midlands [PVE] BradleyGuards and custom maps run?

Its average over the last 48 hours was 29 server fps, and it never dropped below 9. At its peak the world had 106,767 entities, counting buildings, deployables and the rest. Memory use reached 4,658 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Midlands [PVE] BradleyGuards and custom maps online at the moment, and how consistent is its uptime?

As of now, Midlands [PVE] BradleyGuards and custom maps is online. Going by its reported uptime, the last restart was about 8 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Midlands [PVE] BradleyGuards and custom maps based in?

No region is published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 64.40.9.169:28015.

What version of Rust is running on Midlands [PVE] BradleyGuards and custom maps?

On Midlands [PVE] BradleyGuards and custom maps you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Midlands [PVE] BradleyGuards and custom maps?

For the game's server browser, Midlands [PVE] BradleyGuards and custom maps publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on Midlands [PVE] BradleyGuards and custom maps?

Midlands [PVE] BradleyGuards and custom maps runs a procedural map of size 4,250, seed 81055652, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Midlands [PVE] BradleyGuards and custom maps use, and what rules does it enforce?

The name of Midlands [PVE] BradleyGuards and custom maps says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Midlands [PVE] BradleyGuards and custom maps schedule its wipes for?

Wipes on Midlands [PVE] BradleyGuards and custom maps follow a every 4 weeks on Thursday at 18:30 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 12 days 6 hours.

What happens on Midlands [PVE] BradleyGuards and custom maps when wipe day arrives?

The average peak across its recent wipes was 4 players. The crowd on the latest wipe reached its high 41 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 5.

Player counts

How many players does Midlands [PVE] BradleyGuards and custom maps hold?

Midlands [PVE] BradleyGuards and custom maps is carrying 0 players at the moment, out of 100 slots. Across the past week it peaked at 2 and averaged 0 players. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.

Where does Midlands [PVE] BradleyGuards and custom maps sit in the rankings?

Ranked #6,112 on seven-day player hours, Midlands [PVE] BradleyGuards and custom maps is in the top 28% of all ranked servers.

How to join

What do you do to join Midlands [PVE] BradleyGuards and custom maps?

Open the console in Rust with F1, then type client.connect 64.40.9.169:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/tQetw4M.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.