Local forecast
The Walking Dead |PVP|Zombies| 1/10 28 days ago
Online 64.40.9.169:29015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:24 UK FWThu 1 Oct, 18:24 UTC · 28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on The Walking Dead |PVP|Zombies| 1/10 28 days ago?
Server fps averaged 30 in the last 48 hours; the lowest was 30. The world held as many as 116,459 entities, buildings and deployables included. At most it drew 5,384 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is The Walking Dead |PVP|Zombies| 1/10 28 days ago online at the moment, and how consistent is its uptime?
You will find The Walking Dead |PVP|Zombies| 1/10 28 days ago online at the moment. Its reported uptime shows a restart about 8 days 5 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does The Walking Dead |PVP|Zombies| 1/10 28 days ago sit?
No region is published by The Walking Dead |PVP|Zombies| 1/10 28 days ago. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 64.40.9.169:29015.
What Rust version is The Walking Dead |PVP|Zombies| 1/10 28 days ago on?
On The Walking Dead |PVP|Zombies| 1/10 28 days ago you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do The Walking Dead |PVP|Zombies| 1/10 28 days ago's tags tell you?
For the game's server browser, The Walking Dead |PVP|Zombies| 1/10 28 days ago publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp250 (Max players): 250 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does The Walking Dead |PVP|Zombies| 1/10 28 days ago appear among the Rust Wipe Stats lists and filters?
The Walking Dead |PVP|Zombies| 1/10 28 days ago appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust servers with zombies. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is The Walking Dead |PVP|Zombies| 1/10 28 days ago on?
A procedural map of size 4,500 with seed 1322589112, generated by the game, runs on The Walking Dead |PVP|Zombies| 1/10 28 days ago. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on The Walking Dead |PVP|Zombies| 1/10 28 days ago?
No gather rate appears in the name The Walking Dead |PVP|Zombies| 1/10 28 days ago. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. This server has VAC switched on.
Wipe times
On what schedule does The Walking Dead |PVP|Zombies| 1/10 28 days ago wipe?
The Walking Dead |PVP|Zombies| 1/10 28 days ago wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 28 days 9 hours is how long the current world has been running.
What happens on The Walking Dead |PVP|Zombies| 1/10 28 days ago when wipe day arrives?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
What sort of population does The Walking Dead |PVP|Zombies| 1/10 28 days ago carry?
The live count for The Walking Dead |PVP|Zombies| 1/10 28 days ago: 0 players, with 250 slots in total. The seven-day average stands at 0 players.
What position does The Walking Dead |PVP|Zombies| 1/10 28 days ago hold among Rust servers?
The last seven days of player hours rank The Walking Dead |PVP|Zombies| 1/10 28 days ago at #15,270, in the top 69% of ranked servers.
How to join
What do you do to join The Walking Dead |PVP|Zombies| 1/10 28 days ago?
Enter client.connect 64.40.9.169:29015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.