Local forecast
Rust
Online 64.40.9.245:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:29 UKWed 7 Oct, 08:29 UTC · 22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Rust hold a steady performance?
Server fps averaged 60 in the last 48 hours; the lowest was 60. The world held as many as 12,635 entities, buildings and deployables included. The peak memory draw was 1,980 MB. Lag is what players call it when fps is low and entities are piling up.
Is Rust online at the moment, and how consistent is its uptime?
As of now, Rust is online. Going by its reported uptime, the last restart was about 7 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Rust run from?
There is no published region for Rust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 64.40.9.245:28015 is its address.
What version of Rust is running on Rust?
On Rust you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Server tags
Which meaning sits behind each tag on Rust?
The server browser reads these tags from Rust: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Rust appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Rust are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on Rust?
Rust runs a procedural map of size 2,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on Rust?
No gather rate appears in the name Rust. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Rust wipe?
Its rhythm cannot be read yet, as too few of Rust's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 22 days 11 hours.
What should you expect from wipe day on Rust?
At their busiest, its recent wipes averaged 1 players. 36 hours after the latest wipe, the crowd hit its peak.
Population history
Is Rust busy or quiet?
The live count for Rust: 0 players, with 50 slots in total. The average for the past week is 0 players.
How does Rust compare with other Rust servers in the rankings?
The last seven days of player hours rank Rust at #15,289, in the top 69% of ranked servers.
Join the server
What steps let you join Rust?
Two ways in: press F1 and enter client.connect 64.40.9.245:28015, or join from this page with Launch Rust, which opens Steam and connects you.