Rust Wipe StatsWipe forecast
Now 39,332 players 11,647 servers 70 fresh wipes in 3 h

Local forecast

RedlineQc

Online 64.74.161.162:28015 checked 11m ago

moddedcarbon

Current conditions

observed 11m ago
0 / 30
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#10,309
top 46%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:10 UKSun 18 Oct, 15:10 UTC · 9d ago 1 – running 0
Sun 18 Oct, 04:19 UKSun 18 Oct, 03:19 UTC · 9d ago 1 – 0.5 days 0
Sat 17 Oct, 21:16 UKSat 17 Oct, 20:16 UTC · 10d ago 1 – 0.3 days 0
Sat 3 Oct, 02:20 UKSat 3 Oct, 01:20 UTC · 25d ago 1 held half 14.8 days 0
Sun 20 Sep, 16:55 UKSun 20 Sep, 15:55 UTC · 37d ago 1 halved by day 5 12.4 days 0
Sat 19 Sep, 03:55 UKSat 19 Sep, 02:55 UTC · 39d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 160 on average
39/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
19/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
5/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does RedlineQc run?

Server fps averaged 91 in the last 48 hours; the lowest was 61. The world held as many as 70,624 entities, buildings and deployables included. Memory use reached 3,933 MB at its peak. A falling fps and a rising entity count show up to players as lag.

Is RedlineQc online at the moment, and how consistent is its uptime?

You will find RedlineQc online at the moment. Its reported uptime shows a restart about 5 days 3 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is RedlineQc based in?

No region is published by RedlineQc. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 64.74.161.162:28015 is its address.

What version of Rust is running on RedlineQc?

Rust network protocol 2635 and build 168909 on Windows is what RedlineQc runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on RedlineQc?

These are the tags RedlineQc publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp30 (Max players): 30 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does RedlineQc appear among the Rust Wipe Stats lists and filters?

RedlineQc appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is in use on RedlineQc?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on RedlineQc. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

Which settings and rules are in force on RedlineQc?

Gather rate is not given in the name for RedlineQc. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe days

When does RedlineQc wipe?

No next wipe can be predicted for RedlineQc: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 11 hours.

What happens on RedlineQc when wipe day arrives?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 50% of its recent wipes. The fall below half came by day 5 when the crowd did not hold.

Player counts

What sort of population does RedlineQc carry?

The live count for RedlineQc: 0 players, with 30 slots in total. Averaged over seven days: 0 players, peaking at 1.

What position does RedlineQc hold among Rust servers?

The last seven days of player hours rank RedlineQc at #10,309, in the top 46% of ranked servers.

Join the server

What steps let you join RedlineQc?

Enter client.connect 64.74.161.162:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/2HCunPdHSE is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp30
Max players 30 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.