Local forecast
RektoServer
Online 65.108.77.9:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 03:11 UKFri 25 Sep, 02:11 UTC · 35d ago | 0 | – | running | 0 |
| Thu 17 Sep, 12:42 UKThu 17 Sep, 11:42 UTC · 42d ago | 2 | halved by day 1 | 7.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on RektoServer?
Server fps averaged 223 in the last 48 hours; the lowest was 200. At its peak the world had 91,000 entities, counting buildings, deployables and the rest. At most it drew 2,630 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is RektoServer online at the moment, and how consistent is its uptime?
As of now, RektoServer is online. Its reported uptime shows a restart about 22 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 16 September 2026 it was first recorded by Rust Wipe Stats.
Where does RektoServer run from?
No region is published by RektoServer. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 65.108.77.9:28015 is its address.
What version of Rust is running on RektoServer?
Rust network protocol 2635 and build 169606 on Linux is what RektoServer runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on RektoServer?
For the game's server browser, RektoServer publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs169606 (Build): Game build: 169606; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RektoServer appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RektoServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is in use on RektoServer?
A procedural map of size 4,000 with seed 1563008540, generated by the game, runs on RektoServer. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does RektoServer use, and what rules does it enforce?
Gather rate is not given in the name for RektoServer. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
When does RektoServer wipe?
Its rhythm cannot be read yet, as too few of RektoServer's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 35 days.
What should you expect from wipe day on RektoServer?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Player counts
What sort of population does RektoServer carry?
Out of 10 slots, RektoServer has 0 filled right now. Over seven days to now, 0 players on average.
How does RektoServer compare with other Rust servers in the rankings?
Player hours over the past week put RektoServer at #15,269, inside the top 69% of all ranked servers.
How to join
How do you get into RektoServer?
Two ways in: press F1 and enter client.connect 65.108.77.9:28015, or join from this page with Launch Rust, which opens Steam and connects you.