Rust Wipe StatsWipe forecast
Now 52,558 players 11,680 servers 137 fresh wipes in 3 h

Local forecast

Test Server

Online 65.109.111.251:30115 checked 9m ago

vanillamoddedcarbon

Current conditions

observed 9m ago
0 / 20
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#7,441
top 33%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes

Next wipe

This server resets its world every few hours (8 new worlds this week), so there is no wipe to forecast.

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:00 UKTue 27 Oct, 12:00 UTC · 1d ago – – – 0
Tue 27 Oct, 10:39 UKTue 27 Oct, 10:39 UTC · 1d ago – – – 0
Tue 27 Oct, 10:17 UKTue 27 Oct, 10:17 UTC · 1d ago – – – 0
Mon 26 Oct, 11:46 UKMon 26 Oct, 11:46 UTC · 2d ago – – – 0
Mon 26 Oct, 11:09 UKMon 26 Oct, 11:09 UTC · 2d ago – – – 0
Sun 25 Oct, 20:55 UKSun 25 Oct, 20:55 UTC · 3d ago – – – 1
Sun 25 Oct, 18:41 UKSun 25 Oct, 18:41 UTC · 3d ago – – – 0
Fri 23 Oct, 12:21 UKFri 23 Oct, 11:21 UTC · 5d ago – – – 0
Wed 21 Oct, 12:43 UKWed 21 Oct, 11:43 UTC · 7d ago – – – 0
Wed 21 Oct, 11:41 UKWed 21 Oct, 10:41 UTC · 7d ago – – – 0

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the same kind of game, then region, group limit, rate and wipes
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404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 3 on average
5/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
0/ 40
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[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
0/ 50

Quick answers

from the figures on this page

Server facts

Is performance good on Test Server?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 23,308 entities, buildings and deployables included. Memory use reached 1,765 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Test Server online at the moment, and how consistent is its uptime?

You will find Test Server online at the moment. Its reported uptime shows a restart about 44 hours ago. It was up for 155 of 168 hours across the last 7 full days, 92% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

What location is Test Server based in?

For Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 65.109.111.251:30115.

What version of Rust is running on Test Server?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Test Server's tags tell you?

For the game's server browser, Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Test Server appear among the Rust Wipe Stats lists and filters?

Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is in use on Test Server?

Test Server runs a procedural map of size 4,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.

What settings does Test Server use, and what rules does it enforce?

Gather rate is not given in the name for Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.

Wipe times

Which days and times does Test Server schedule its wipes for?

None of the resets on Test Server counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.

Player counts

What sort of population does Test Server carry?

Test Server is carrying 0 players at the moment, out of 20 slots. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

Where does Test Server sit in the rankings?

Ranked #7,441 on seven-day player hours, Test Server is in the top 33% of all ranked servers.

How to join

What do you do to join Test Server?

Open the console in Rust with F1, then type client.connect 65.109.111.251:30115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.