Local forecast
Test Server
Online 65.109.111.251:30115 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #7,441
- top 33%
- No wipes
- resets
- 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
Next wipe
This server resets its world every few hours (8 new worlds this week), so there is no wipe to forecast.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:00 UKTue 27 Oct, 12:00 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:39 UKTue 27 Oct, 10:39 UTC · 1d ago | – | – | – | 0 |
| Tue 27 Oct, 10:17 UKTue 27 Oct, 10:17 UTC · 1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:46 UKMon 26 Oct, 11:46 UTC · 2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:09 UKMon 26 Oct, 11:09 UTC · 2d ago | – | – | – | 0 |
| Sun 25 Oct, 20:55 UKSun 25 Oct, 20:55 UTC · 3d ago | – | – | – | 1 |
| Sun 25 Oct, 18:41 UKSun 25 Oct, 18:41 UTC · 3d ago | – | – | – | 0 |
| Fri 23 Oct, 12:21 UKFri 23 Oct, 11:21 UTC · 5d ago | – | – | – | 0 |
| Wed 21 Oct, 12:43 UKWed 21 Oct, 11:43 UTC · 7d ago | – | – | – | 0 |
| Wed 21 Oct, 11:41 UKWed 21 Oct, 10:41 UTC · 7d ago | – | – | – | 0 |
| Wed 21 Oct, 00:49 UKTue 20 Oct, 23:49 UTC · 8d ago | – | – | – | 0 |
| Tue 20 Oct, 11:35 UKTue 20 Oct, 10:35 UTC · 8d ago | – | – | – | 0 |
| Mon 19 Oct, 12:06 UKMon 19 Oct, 11:06 UTC · 9d ago | – | – | – | 0 |
| Sun 18 Oct, 21:28 UKSun 18 Oct, 20:28 UTC · 10d ago | – | – | – | 0 |
| Sun 18 Oct, 17:11 UKSun 18 Oct, 16:11 UTC · 10d ago | – | – | – | 0 |
| Sun 18 Oct, 16:49 UKSun 18 Oct, 15:49 UTC · 10d ago | – | – | – | 0 |
| Sun 18 Oct, 16:38 UKSun 18 Oct, 15:38 UTC · 10d ago | – | – | – | 0 |
| Sun 18 Oct, 12:56 UKSun 18 Oct, 11:56 UTC · 10d ago | – | – | – | 0 |
| Sun 18 Oct, 00:33 UKSat 17 Oct, 23:33 UTC · 11d ago | – | – | – | 0 |
| Fri 16 Oct, 19:02 UKFri 16 Oct, 18:02 UTC · 12d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Test Server?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. The world held as many as 23,308 entities, buildings and deployables included. Memory use reached 1,765 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Test Server online at the moment, and how consistent is its uptime?
You will find Test Server online at the moment. Its reported uptime shows a restart about 44 hours ago. It was up for 155 of 168 hours across the last 7 full days, 92% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is Test Server based in?
For Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 65.109.111.251:30115.
What version of Rust is running on Test Server?
Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Test Server's tags tell you?
For the game's server browser, Test Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Test Server appear among the Rust Wipe Stats lists and filters?
Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on Test Server?
Test Server runs a procedural map of size 4,000, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Test Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does Test Server schedule its wipes for?
None of the resets on Test Server counts as a wipe: it rebuilds the world every few hours and publishes no wipe schedule.
Player counts
What sort of population does Test Server carry?
Test Server is carrying 0 players at the moment, out of 20 slots. The seven-day average is 0 players, with a peak of 3. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
Where does Test Server sit in the rankings?
Ranked #7,441 on seven-day player hours, Test Server is in the top 33% of all ranked servers.
How to join
What do you do to join Test Server?
Open the console in Rust with F1, then type client.connect 65.109.111.251:30115 to join. On this page, Launch Rust does the same through Steam.