Rust Wipe StatsWipe forecast
Now 36,584 players 11,612 servers 70 fresh wipes in 3 h

Local forecast

Dev Environment - Bot Testing

Offline 65.92.123.180:28015 checked 22d ago

moddedoxide

Current conditions

observed 22d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,617
top 65%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
70/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
97/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
32/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
7/ 1000

Quick answers

from the figures on this page

Server facts

How reliable is Dev Environment - Bot Testing, and is it online now?

Dev Environment - Bot Testing is currently offline, with the last sighting 22 days 15 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.

Where does Dev Environment - Bot Testing run from?

For Dev Environment - Bot Testing, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 65.92.123.180:28015.

What Rust version is Dev Environment - Bot Testing on?

On Dev Environment - Bot Testing you will find Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Dev Environment - Bot Testing?

The server browser reads these tags from Dev Environment - Bot Testing: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Dev Environment - Bot Testing?

The Rust Wipe Stats lists that include Dev Environment - Bot Testing are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Dev Environment - Bot Testing on?

A procedural map, generated by the game, runs on Dev Environment - Bot Testing.

What settings does Dev Environment - Bot Testing use, and what rules does it enforce?

Gather rate is not given in the name for Dev Environment - Bot Testing. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server runs with VAC switched off.

Wipe schedule

Which days and times does Dev Environment - Bot Testing schedule its wipes for?

Too few wipes on Dev Environment - Bot Testing are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 1 hours.

Population history

What sort of population does Dev Environment - Bot Testing carry?

The last time Dev Environment - Bot Testing was seen was 22 days 15 hours ago; it is offline right now.

How does Dev Environment - Bot Testing compare with other Rust servers in the rankings?

The last seven days of player hours rank Dev Environment - Bot Testing at #14,617, in the top 65% of ranked servers.

Getting in

What steps let you join Dev Environment - Bot Testing?

Enter client.connect 65.92.123.180:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166652
Build Build 166652 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.