Local forecast · NA
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |
Online NA 66.51.96.53:28045 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #6,033
- top 27% · #989 in NA
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 21h
- Fri 30 Oct, 00:46 UK · 00:46 UTC
Next wipe
from its schedule tagFriday 30 October, 00:46 UK · 00:46 UTC
in 1d 21h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 00:46 UK · 00:46 UTC 1d 21h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 15h FW
- Fri 13 Nov 00:46 UK · 00:46 UTC 15d 21h
- Fri 27 Nov 00:46 UK · 00:46 UTC 29d 21h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 15h FW
- Fri 11 Dec 00:46 UK · 00:46 UTC 43d 21h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 53% in NA, and #358 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:46 UK · 00:46 UTC, in 1d 21h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:46 UKFri 16 Oct, 00:46 UTC · 12d ago | 4 | – | running | 0 |
| Fri 2 Oct, 05:14 UKFri 2 Oct, 04:14 UTC · 25d ago | 0 | – | 13.9 days | 0 |
| Fri 25 Sep, 19:04 UKFri 25 Sep, 18:04 UTC · 32d ago | 9 | halved by day 2 | 6.4 days | 0 |
| Wed 23 Sep, 23:49 UKWed 23 Sep, 22:49 UTC · 34d ago | 4 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold a steady performance?
Server fps averaged 5 in the last 48 hours; the lowest was 5. Buildings, deployables and all else in the world took the entity count to a peak of 72,808. Memory use reached 2,589 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online at the moment, and how consistent is its uptime?
You will find S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online at the moment. Its reported uptime shows a restart about 22 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 23 September 2026.
In which location does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | sit?
In North America is where S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.51.96.53:28045.
What Rust version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | on?
Rust network protocol 2635 and build 168909 on Linux is what S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s tags tell you?
These are the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^b (Biweekly): A wipe falls every other week; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | appears in the following Rust Wipe Stats lists: 2x Rust servers: wipe days and hold, Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and rules
Which map is in use on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500, seed 1156067853, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | use, and what rules does it enforce?
Its name carries the gather figure: 2x on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |. quad sets the group limit at 4 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe?
Its tag sets the prediction, because the record of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s wipes is too thin to confirm the schedule. Friday 30 October at 00:46 UTC is when its next wipe is due. The world it is running now dates from 12 days 2 hours. A fortnightly wipe schedule appears in its tags.
What happens on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | when wipe day arrives?
Its recent wipes drew an average peak of 4 players. 41 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Population
Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | busy or quiet?
The live count for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: 0 players, with 50 slots in total. Across the past week it peaked at 3 and averaged 0 players.
How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | compare with other Rust servers in the rankings?
Seven-day player hours place S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | at #6,033, inside the top 27% of ranked servers and at #989 in North America. Ranked against other quad servers, it comes in at #358.
How to join
How do you get into S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?
Enter client.connect 66.51.96.53:28045 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. https://discord.com/invite/GxUybAfquf is its website.
