Local forecast · NA
Apollos Wasteland
Online NA 66.51.96.53:28055 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,440
- top 42% · #1247 in NA
- Last wipe
- 9d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 5h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 5h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Apollos Wasteland hold a steady performance?
Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 120,224 entities, buildings and deployables included. Memory use reached 3,490 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is Apollos Wasteland, and is it online now?
You will find Apollos Wasteland online at the moment. The uptime it reports puts the last restart about 11 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Apollos Wasteland sit?
The NA tag places Apollos Wasteland in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.96.53:28055.
What Rust version is Apollos Wasteland on?
Rust network protocol 2635 and build 168909 on Linux is what Apollos Wasteland runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Apollos Wasteland?
These are the tags Apollos Wasteland publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots are available; ts2 (Group limit): You can have up to 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^k (Build server): Practise building and work out base designs; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Apollos Wasteland?
The Rust Wipe Stats lists that include Apollos Wasteland are: Duo Rust servers, Modded Rust servers, Rust build and creative servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
What map is Apollos Wasteland on?
The game generates the map on Apollos Wasteland, procedural, size 4,500, seed 1. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Apollos Wasteland?
Gather rate is not given in the name for Apollos Wasteland. Groups can reach 2 players, under duo. This server runs build & creative, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Apollos Wasteland wipe?
The next wipe on Apollos Wasteland is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 9 days 21 hours. Its tags carry a monthly wipe schedule.
Population
Is Apollos Wasteland busy or quiet?
The live count for Apollos Wasteland: 0 players, with 75 slots in total. The seven-day average is 0 players, with a peak of 1.
How does Apollos Wasteland compare with other Rust servers in the rankings?
Seven-day player hours place Apollos Wasteland at #9,440, inside the top 42% of ranked servers and at #1,247 in North America. Ranked against other duo servers, it comes in at #330.
Getting in
What do you do to join Apollos Wasteland?
Two ways in: press F1 and enter client.connect 66.51.96.53:28055, or join from this page with Launch Rust, which opens Steam and connects you.
