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Local forecast · NA

We Do Not Eat Our Allies

Online NA 66.51.98.58:28040 checked 10m ago

monthly wipes moddedoxide

Current conditions

observed 10m ago
0 / 50
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,129
top 32% · #1097 in NA
Last wipe
26d ago
monthly schedule
Next wipe
8d 7h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 8d 7h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 8d 7h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 36d 7h FW

Players

AveragePeak
00.511.5212:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

0246812:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 7h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UK FWThu 1 Oct, 18:10 UTC · 26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average
3/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
4/ 1000
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 2 on average
0/ 50
Testing Grounds NA · groups of 8+ · monthly · 2 on average
1/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
3/ 50

Quick answers

from the figures on this page

About the server

Does We Do Not Eat Our Allies hold a steady performance?

Across the last 48 hours the average was 5 server fps, with a floor of 5. The world held as many as 63,684 entities, buildings and deployables included. Memory use reached 2,176 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is We Do Not Eat Our Allies online at the moment, and how consistent is its uptime?

As of now, We Do Not Eat Our Allies is online. Its reported uptime shows a restart about 16 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 1 October 2026 it was first recorded by Rust Wipe Stats.

What location is We Do Not Eat Our Allies based in?

With its NA tag, We Do Not Eat Our Allies lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.98.58:28040 is its address.

What version of Rust is running on We Do Not Eat Our Allies?

Rust network protocol 2635 and build 168909 on Linux is what We Do Not Eat Our Allies runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do We Do Not Eat Our Allies's tags tell you?

The server browser reads these tags from We Do Not Eat Our Allies: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does We Do Not Eat Our Allies appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include We Do Not Eat Our Allies are: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

What map is We Do Not Eat Our Allies on?

A procedural map of size 3,300 with seed 270523416, generated by the game, runs on We Do Not Eat Our Allies. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on We Do Not Eat Our Allies?

No gather rate appears in the name We Do Not Eat Our Allies. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

Which days and times does We Do Not Eat Our Allies schedule its wipes for?

The only wipe We Do Not Eat Our Allies takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days 17 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on We Do Not Eat Our Allies?

The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 12 hours in.

Population history

What sort of population does We Do Not Eat Our Allies carry?

We Do Not Eat Our Allies is carrying 0 players at the moment, out of 50 slots. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 11:00 UTC, when the average was 1 players.

Where does We Do Not Eat Our Allies sit in the rankings?

Player hours over the last seven days rank We Do Not Eat Our Allies at #7,129, top 32% overall and #1,097 in North America.

Getting in

What steps let you join We Do Not Eat Our Allies?

Enter client.connect 66.51.98.58:28040 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.