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Now 90,153 players 11,869 servers 374 fresh wipes in 3 h

Local forecast · NA

Tiger's Testing Ground

Online NA 66.51.98.59:28025 checked 9m ago

monthly wipes

Current conditions

observed 9m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#12,330
top 55% · #1368 in NA
Last wipe
6d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 3h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 3h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 3h FW

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 3h. The force wipe · high confidence

17.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:58 UKThu 22 Oct, 20:58 UTC · 6d ago 1 – running 0
Thu 1 Oct, 20:08 UK FWThu 1 Oct, 19:08 UTC · 27d ago 1 halved by day 2 21.1 days 0
Thu 17 Sep, 23:42 UKThu 17 Sep, 22:42 UTC · 41d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade NA · groups of 100+ · monthly · 7 on average
4/ 200
Builders Like Us NA · groups of 32+ · monthly · 2 on average
3/ 100
TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! NA · groups of 16+ · monthly · 1 on average
1/ 200
60/ 999
Intoxicated US Sandbox - Creative | Build | Noclip NA · groups of 8+ · 13 on average
12/ 150
Together We Rust | Build Server NA · groups of 8+ · 2 on average
2/ 125

Quick answers

from the figures on this page

About the server

How reliable is Tiger's Testing Ground, and is it online now?

You will find Tiger's Testing Ground online at the moment. It was up for 166 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

In which location does Tiger's Testing Ground sit?

In North America is where Tiger's Testing Ground lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.98.59:28025 is its address.

What Rust version is Tiger's Testing Ground on?

On Tiger's Testing Ground you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do Tiger's Testing Ground's tags tell you?

For the game's server browser, Tiger's Testing Ground publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^c (Creative): No gathering is needed; build freely in this sandbox; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Tiger's Testing Ground appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Tiger's Testing Ground are: Rust build and creative servers, Rust servers tagged creative and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Rules and settings

What settings does Tiger's Testing Ground use, and what rules does it enforce?

No gather rate appears in the name Tiger's Testing Ground. No group setting is published, so the game default of 8 players applies. This server runs build & creative, sandbox construction, gathering left out. The server browser files it under Community. This server has VAC switched on.

Wipe days

When does Tiger's Testing Ground wipe?

Once a month is all Tiger's Testing Ground wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 6 days 18 hours. A monthly wipe schedule is set out in its tags.

What happens on Tiger's Testing Ground when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 2 hours after the reset. 0% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 1.5 when the crowd did not hold.

Population

What sort of population does Tiger's Testing Ground carry?

The live count for Tiger's Testing Ground: 0 players, with 50 slots in total. Across the past week it peaked at 1 and averaged 0 players.

Where does Tiger's Testing Ground sit in the rankings?

Seven-day player hours place Tiger's Testing Ground at #12,330, inside the top 55% of ranked servers and at #1,368 in North America.

How to join

What steps let you join Tiger's Testing Ground?

Open the console in Rust with F1, then type client.connect 66.51.98.59:28025 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.