Local forecast
RARustTesting
Online 66.51.99.118:34118 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #5,951
- top 27%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:40 UKFri 23 Oct, 15:40 UTC · 5d ago | 1 | – | running | 0 |
| Fri 23 Oct, 02:15 UKFri 23 Oct, 01:15 UTC · 6d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 14:02 UKTue 20 Oct, 13:02 UTC · 8d ago | 2 | held half | 2.5 days | 0 |
| Wed 30 Sep, 15:21 UKWed 30 Sep, 14:21 UTC · 28d ago | 1 | halved by day 2 | 19.9 days | 0 |
| Mon 28 Sep, 16:32 UKMon 28 Sep, 15:32 UTC · 30d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 23:52 UKSun 27 Sep, 22:52 UTC · 31d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 16:17 UKFri 25 Sep, 15:17 UTC · 33d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 14:02 UKThu 24 Sep, 13:02 UTC · 34d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 01:56 UKThu 24 Sep, 00:56 UTC · 35d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 19:38 UKMon 21 Sep, 18:38 UTC · 37d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is RARustTesting, and is it online now?
As of now, RARustTesting is online. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is RARustTesting based in?
No region is published by RARustTesting. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.118:34118 is its address.
What Rust version is RARustTesting on?
On RARustTesting you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on RARustTesting?
For the game's server browser, RARustTesting publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RARustTesting appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RARustTesting: Modded Rust servers. Find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which settings and rules are in force on RARustTesting?
The name of RARustTesting says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. This server has VAC switched on.
Wipe days
Which days and times does RARustTesting schedule its wipes for?
No next wipe can be predicted for RARustTesting: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 5 days 10 hours.
What happens on RARustTesting when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 4 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Player counts
What sort of population does RARustTesting carry?
The live count for RARustTesting: 0 players, with 10 slots in total. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 15:00 UTC, when the average was 2 players.
What position does RARustTesting hold among Rust servers?
Player hours over the past week put RARustTesting at #5,951, inside the top 27% of all ranked servers.
Join the server
What steps let you join RARustTesting?
Open the console in Rust with F1, then type client.connect 66.51.99.118:34118 to join. On this page, Launch Rust does the same through Steam.