Local forecast · NA
Good Times Custom Maps Server I (PVE-Build)
Online NA 66.51.99.26:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
2% full
- 7-day average
- 1
- peak 5
- Rank
- #3,088
- top 14% · #509 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UK FWThu 1 Oct, 17:47 UTC · 26d ago | 7 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Good Times Custom Maps Server I (PVE-Build) run?
Across the last 48 hours the average was 57 server fps, with a floor of 47. At its peak the world had 163,372 entities, counting buildings, deployables and the rest. Memory use reached 4,800 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Good Times Custom Maps Server I (PVE-Build), and is it online now?
Right now Good Times Custom Maps Server I (PVE-Build) is up and running. The uptime it reports puts the last restart about 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Good Times Custom Maps Server I (PVE-Build) run from?
The NA tag places Good Times Custom Maps Server I (PVE-Build) in North America, as it lists itself. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.99.26:28015.
What Rust version is Good Times Custom Maps Server I (PVE-Build) on?
Rust network protocol 2635 and build 168909 on Linux is what Good Times Custom Maps Server I (PVE-Build) runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Good Times Custom Maps Server I (PVE-Build)?
For the game's server browser, Good Times Custom Maps Server I (PVE-Build) publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^k (Build server): Design bases and practise them; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Good Times Custom Maps Server I (PVE-Build)?
The Rust Wipe Stats lists that include Good Times Custom Maps Server I (PVE-Build) are: Modded Rust servers, Rust build and creative servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is Good Times Custom Maps Server I (PVE-Build) on?
Good Times Custom Maps Server I (PVE-Build) runs a procedural map of size 4,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on Good Times Custom Maps Server I (PVE-Build)?
No gather rate appears in the name Good Times Custom Maps Server I (PVE-Build). Groups fall back to the game's default of 8 players. This server runs build & creative, building in a sandbox, no gathering needed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Good Times Custom Maps Server I (PVE-Build) schedule its wipes for?
The only wipe Good Times Custom Maps Server I (PVE-Build) takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 26 days 2 hours. A monthly wipe schedule is set out in its tags.
What happens on Good Times Custom Maps Server I (PVE-Build) when wipe day arrives?
Its recent wipes drew an average peak of 7 players. The crowd on the latest wipe reached its high 4 hours in.
Player counts
What sort of population does Good Times Custom Maps Server I (PVE-Build) carry?
Good Times Custom Maps Server I (PVE-Build) is carrying 1 players at the moment, out of 50 slots. The seven-day average is 1 players, with a peak of 5. At 19:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does Good Times Custom Maps Server I (PVE-Build) compare with other Rust servers in the rankings?
Player hours over the last seven days rank Good Times Custom Maps Server I (PVE-Build) at #3,088, top 14% overall and #509 in North America.
How to join
What do you do to join Good Times Custom Maps Server I (PVE-Build)?
Two ways in: press F1 and enter client.connect 66.51.99.26:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://gt-cm.net/.
