Local forecast · NA
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Online NA 157.250.193.154:28025 checked 13m ago
Current conditions
observed 13m agoplayers now
4% full
- 7-day average
- 1
- peak 7
- Rank
- #2,700
- top 12% · #440 in NA
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
fixed weekdaysThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 16h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 16h FW
- Thu 12 Nov 18:17 UK · 18:17 UTC 14d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 16h FW
- Thu 10 Dec 18:17 UK · 18:17 UTC 42d 15h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 16h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:17 UKThu 15 Oct, 18:17 UTC · 13d ago | 7 | – | running | 3 |
| Thu 1 Oct, 18:57 UK FWThu 1 Oct, 17:57 UTC · 27d ago | 8 | halved by day 8 | 14 days | 5 |
| Thu 17 Sep, 18:43 UKThu 17 Sep, 17:43 UTC · 41d ago | 8 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 hold a steady performance?
Across the last 48 hours the average was 90 server fps, with a floor of 65. At its peak the world had 175,130 entities, counting buildings, deployables and the rest. Memory use reached 5,240 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 online at the moment, and how consistent is its uptime?
You will find Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 online at the moment. Its reported uptime shows a restart about 8 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 sit?
The NA tag places Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 157.250.193.154:28025 is its address.
What Rust version is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 on?
On Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1's tags tell you?
The server browser reads these tags from Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^t (Tutorial on): The Facepunch tutorial is offered here for new players; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1: Rust servers with the tutorial on, Modded Rust servers, Rust build and creative servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 runs a procedural map of size 4,750, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.
Which settings and rules are in force on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
No gather rate appears in the name Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. Groups fall back to the game's default of 8 players. pve is the game mode, no combat between players. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe days
Which days and times does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 schedule its wipes for?
The wipe rhythm on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is every 4 weeks on Thursday at 18:17 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 13 days 7 hours. The tags say it wipes every two weeks.
What happens on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 when wipe day arrives?
At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 8.
Player counts
How many players does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 hold?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is carrying 2 players at the moment, out of 50 slots. The seven-day average is 1 players, with a peak of 7. At 17:00 UTC it was busiest over the past 48 hours, averaging 4 players.
Where does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 sit in the rankings?
Seven-day player hours place Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 at #2,700, inside the top 12% of ranked servers and at #440 in North America.
How to join
How do you get into Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Open the console in Rust with F1, then type client.connect 157.250.193.154:28025 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/odysseyrp.
