Local forecast · NA
dont join
Online NA 66.51.99.38:28025 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,354
- top 65% · #1464 in NA
- Last wipe
- 5d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 10h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 10h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 10h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 10h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:32 UKThu 22 Oct, 19:32 UTC · 5d ago | 1 | – | running | 0 |
| Wed 21 Oct, 11:27 UKWed 21 Oct, 10:27 UTC · 6d ago | 1 | – | 1.4 days | 0 |
| Thu 1 Oct, 03:58 UKThu 1 Oct, 02:58 UTC · 27d ago | 2 | halved by day 1 | 20.3 days | 1 |
| Wed 30 Sep, 21:16 UKWed 30 Sep, 20:16 UTC · 27d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does dont join hold a steady performance?
Its average over the last 48 hours was 5 server fps, and it never dropped below 5. At its peak the world had 87,000 entities, counting buildings, deployables and the rest. Memory use reached 3,561 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is dont join online at the moment, and how consistent is its uptime?
You will find dont join online at the moment. Going by its reported uptime, the last restart was about 5 days 11 hours ago. It was up for 164 of 168 hours across the last 7 full days, 98% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.
In which location does dont join sit?
The NA tag places dont join in North America, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 66.51.99.38:28025 is its address.
What version of Rust is running on dont join?
Rust network protocol 2635 and build 168912 on Linux is what dont join runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on dont join?
These are the tags dont join publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168912 (Build): Game build: 168912; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry dont join?
dont join appears in the following Rust Wipe Stats lists: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules and settings
What map is dont join on?
dont join runs a procedural map of size 4,020, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does dont join use, and what rules does it enforce?
The name of dont join says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does dont join wipe?
Once a month is all dont join wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 5 days 12 hours. A monthly wipe schedule is set out in its tags.
What happens on dont join when wipe day arrives?
The average peak across its recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Player counts
What sort of population does dont join carry?
Out of 50 slots, dont join has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
What position does dont join hold among Rust servers?
Player hours over the last seven days rank dont join at #14,354, top 65% overall and #1,464 in North America.
How to join
How do you get into dont join?
Enter client.connect 66.51.99.38:28025 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
