Rust Wipe StatsWipe forecast
Now 44,443 players 11,663 servers 102 fresh wipes in 3 h

Local forecast

Randum Rust Test Server

Online 66.51.99.49:28018 checked 10m ago

moddedcarbon

Current conditions

observed 10m ago
0 / 12
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,264
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:47 UKSun 11 Oct, 02:47 UTC · 19d ago 1 – running 0
Fri 2 Oct, 00:27 UK FWThu 1 Oct, 23:27 UTC · 28d ago 1 halved by day 1 9.1 days 0
Sun 27 Sep, 16:34 UKSun 27 Sep, 15:34 UTC · 32d ago 1 halved by day 1 4.3 days 0
Mon 21 Sep, 01:04 UKMon 21 Sep, 00:04 UTC · 39d ago 1 halved by day 1 6.6 days 0
Thu 17 Sep, 22:49 UKThu 17 Sep, 21:49 UTC · 42d ago 2 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
21/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
7/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
23/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
109/ 200

Quick answers

from the figures on this page

Server details

How smoothly does Randum Rust Test Server run?

Server fps averaged 27 in the last 48 hours; the lowest was 9. The world held as many as 132,850 entities, buildings and deployables included. The peak memory draw was 6,656 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is Randum Rust Test Server, and is it online now?

Right now Randum Rust Test Server is up and running. Going by its reported uptime, the last restart was about 7 days 7 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Randum Rust Test Server sit?

There is no published region for Randum Rust Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.51.99.49:28018.

What version of Rust is running on Randum Rust Test Server?

On Randum Rust Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Randum Rust Test Server?

These are the tags Randum Rust Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp12 (Max players): Capacity: 12; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Randum Rust Test Server appear among the Rust Wipe Stats lists and filters?

Randum Rust Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is Randum Rust Test Server on?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on Randum Rust Test Server. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on Randum Rust Test Server?

No gather rate appears in the name Randum Rust Test Server. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does Randum Rust Test Server wipe?

No next wipe can be predicted for Randum Rust Test Server: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 19 days.

What should you expect from wipe day on Randum Rust Test Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.

Population history

Is Randum Rust Test Server busy or quiet?

The live count for Randum Rust Test Server: 0 players, with 12 slots in total. The seven-day average stands at 0 players.

How does Randum Rust Test Server compare with other Rust servers in the rankings?

Ranked #15,264 on seven-day player hours, Randum Rust Test Server is in the top 69% of all ranked servers.

Getting in

What do you do to join Randum Rust Test Server?

Two ways in: press F1 and enter client.connect 66.51.99.49:28018, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp12
Max players Capacity: 12.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.