Local forecast · NA
[US] Chronic Condition
Online NA 66.51.99.69:28065 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69% · #1496 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:40 UKFri 2 Oct, 09:40 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does [US] Chronic Condition hold a steady performance?
Across the last 48 hours the average was 5 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 111,412. The peak memory draw was 3,347 MB. A falling fps and a rising entity count show up to players as lag.
Is [US] Chronic Condition online at the moment, and how consistent is its uptime?
You will find [US] Chronic Condition online at the moment. Its reported uptime shows a restart about 14 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
In which location does [US] Chronic Condition sit?
In North America is where [US] Chronic Condition lists itself, using its NA tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 66.51.99.69:28065.
What Rust version is [US] Chronic Condition on?
Rust network protocol 2635 and build 168909 on Linux is what [US] Chronic Condition runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on [US] Chronic Condition?
These are the tags [US] Chronic Condition publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry [US] Chronic Condition?
These Rust Wipe Stats lists include [US] Chronic Condition: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
What map is [US] Chronic Condition on?
The game generates the map on [US] Chronic Condition, procedural, size 4,250, seed 1564901445. The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on [US] Chronic Condition?
No gather rate appears in the name [US] Chronic Condition. The limit on groups is 16 players. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Its own description reads vanilla: no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does [US] Chronic Condition wipe?
Once a month is all [US] Chronic Condition wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. 27 days 16 hours is how long the current world has been running. The tags state that it wipes once a month.
What happens on [US] Chronic Condition when wipe day arrives?
The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is [US] Chronic Condition busy or quiet?
[US] Chronic Condition is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.
What position does [US] Chronic Condition hold among Rust servers?
Seven-day player hours place [US] Chronic Condition at #15,284, inside the top 69% of ranked servers and at #1,496 in North America.
How to join
How do you get into [US] Chronic Condition?
Open the console in Rust with F1, then type client.connect 66.51.99.69:28065 to join. On this page, Launch Rust does the same through Steam.