Local forecast · NA
Iron Haven Medieval
Online NA 66.51.99.71:28005 checked 8m ago
Current conditions
observed 8m agoplayers now
3% full
- 7-day average
- 1
- peak 5
- Rank
- #2,665
- top 12% · #433 in NA
- Last wipe
- 1h ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 02:13 UKWed 28 Oct, 02:13 UTC · 1h ago | – | – | running | 0 |
| Thu 1 Oct, 18:07 UK FWThu 1 Oct, 17:07 UTC · 26d ago | 10 | – | – | 6 |
| Thu 1 Oct, 09:14 UKThu 1 Oct, 08:14 UTC · 26d ago | 10 | – | 0.4 days | 3 |
| Wed 30 Sep, 22:31 UKWed 30 Sep, 21:31 UTC · 27d ago | 10 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Iron Haven Medieval hold a steady performance?
Across the last 48 hours the average was 42 server fps, with a floor of 5. At its peak the world had 207,494 entities, counting buildings, deployables and the rest. At most it drew 4,644 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is Iron Haven Medieval online at the moment, and how consistent is its uptime?
As of now, Iron Haven Medieval is online. Its reported uptime shows a restart about 19 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Iron Haven Medieval run from?
The NA tag places Iron Haven Medieval in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 66.51.99.71:28005.
What version of Rust is running on Iron Haven Medieval?
On Iron Haven Medieval you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Iron Haven Medieval?
For the game's server browser, Iron Haven Medieval publishes these tags: gmprimitive (Game mode): This primitive setting leaves guns out, with bows, spears and melee instead; mp75 (Max players): 75 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): Its place in the server browser is North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Iron Haven Medieval?
Iron Haven Medieval appears in the following Rust Wipe Stats lists: Modded Rust servers, Primitive Rust servers, Rust PvE servers, live and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Map and rules
Which map is in use on Iron Haven Medieval?
A procedural map of size 3,200 with seed 1337, generated by the game, runs on Iron Haven Medieval. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does Iron Haven Medieval use, and what rules does it enforce?
The name of Iron Haven Medieval says nothing about gather rate. The default of 8 players is the group limit here. primitive is the game mode, bows, spears and melee instead of guns. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.
Wipe schedule
Which days and times does Iron Haven Medieval schedule its wipes for?
Iron Haven Medieval wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 1 hours. A monthly wipe schedule is set out in its tags.
What happens on Iron Haven Medieval when wipe day arrives?
Its recent wipes drew an average peak of 10 players. Peak numbers on the latest wipe arrived 9 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 9.
Player counts
What sort of population does Iron Haven Medieval carry?
Iron Haven Medieval is carrying 2 players at the moment, out of 75 slots. Averaged over seven days: 1 players, peaking at 5. At 09:00 UTC it was busiest over the past 48 hours, averaging 2 players.
How does Iron Haven Medieval compare with other Rust servers in the rankings?
Seven-day player hours place Iron Haven Medieval at #2,665, inside the top 12% of ranked servers and at #433 in North America.
Join the server
What do you do to join Iron Haven Medieval?
Open the console in Rust with F1, then type client.connect 66.51.99.71:28005 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/h3mVNd4z3J.
