Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 28 fresh wipes in 3 h

Local forecast · NA

USP SYCA PVE US

Online NA 66.51.99.78:28030 checked 2h ago

monthly wipes moddedoxide

Current conditions

observed 2h ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#6,557
top 30% · #1037 in NA
Last wipe
25d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 23h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 23h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 23h FW

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 23h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:49 UKSat 3 Oct, 03:49 UTC · 25d ago 0 – running 0
Fri 2 Oct, 02:55 UKFri 2 Oct, 01:55 UTC · 26d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
8/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
6/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
3/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
5/ 15
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 1 on average
0/ 50
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
2/ 50

Quick answers

from the figures on this page

Server details

How smoothly does USP SYCA PVE US run?

Server fps averaged 12 in the last 48 hours; the lowest was 5. At its peak the world had 125,764 entities, counting buildings, deployables and the rest. At most it drew 4,647 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is USP SYCA PVE US online at the moment, and how consistent is its uptime?

Right now USP SYCA PVE US is up and running. The uptime it reports puts the last restart about 5 days 10 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.

What location is USP SYCA PVE US based in?

In North America is where USP SYCA PVE US lists itself, using its NA tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.51.99.78:28030 is its address.

What Rust version is USP SYCA PVE US on?

On USP SYCA PVE US you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

Which meaning sits behind each tag on USP SYCA PVE US?

For the game's server browser, USP SYCA PVE US publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry USP SYCA PVE US?

The Rust Wipe Stats lists that include USP SYCA PVE US are: Modded Rust servers and US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is in use on USP SYCA PVE US?

USP SYCA PVE US runs a procedural map of size 4,500, seed 722508191, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does USP SYCA PVE US use, and what rules does it enforce?

No gather rate appears in the name USP SYCA PVE US. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does USP SYCA PVE US wipe?

Once a month is all USP SYCA PVE US wipes, at the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 25 days 15 hours. Its tags carry a monthly wipe schedule.

What should you expect from wipe day on USP SYCA PVE US?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

How many players does USP SYCA PVE US hold?

USP SYCA PVE US is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.

Where does USP SYCA PVE US sit in the rankings?

Player hours over the last seven days rank USP SYCA PVE US at #6,557, top 30% overall and #1,037 in North America.

How to join

How do you get into USP SYCA PVE US?

Open the console in Rust with F1, then type client.connect 66.51.99.78:28030 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America The server browser puts it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.