Rust Wipe StatsWipe forecast
Now 32,278 players 11,650 servers 79 fresh wipes in 3 h

Local forecast

Rust Defensive Telemetry Lab

Offline 66.68.241.220:28015 checked 16d ago

moddedoxide

Current conditions

observed 16d ago
1 / 100
players now
Offline H – · avg 0 7-day high and average

1% full

7-day average
0
peak –
Rank
#14,084
top 64%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 153 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
46/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
12/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
0/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

Server details

How reliable is Rust Defensive Telemetry Lab, and is it online now?

Right now Rust Defensive Telemetry Lab is down; the last sighting was 16 days 21 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 12 October 2026.

What location is Rust Defensive Telemetry Lab based in?

For Rust Defensive Telemetry Lab, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 66.68.241.220:28015.

What Rust version is Rust Defensive Telemetry Lab on?

Rust network protocol 2634 and build 167398 on Windows is what Rust Defensive Telemetry Lab runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on Rust Defensive Telemetry Lab?

The server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Build 167398 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Rust Defensive Telemetry Lab appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Rust Defensive Telemetry Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Rust Defensive Telemetry Lab?

The game generates the map on Rust Defensive Telemetry Lab, a procedural one.

What settings does Rust Defensive Telemetry Lab use, and what rules does it enforce?

The name of Rust Defensive Telemetry Lab says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does Rust Defensive Telemetry Lab wipe?

Too few wipes on Rust Defensive Telemetry Lab are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 7 hours.

Player counts

Is Rust Defensive Telemetry Lab busy or quiet?

Rust Defensive Telemetry Lab is offline at the moment; the last sighting was 16 days 21 hours ago.

What position does Rust Defensive Telemetry Lab hold among Rust servers?

Ranked #14,084 on seven-day player hours, Rust Defensive Telemetry Lab is in the top 64% of all ranked servers.

Getting in

What steps let you join Rust Defensive Telemetry Lab?

Open the console in Rust with F1, then type client.connect 66.68.241.220:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build Build 167398 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.