Local forecast
Local Rust Development Server
Offline 66.97.100.191:28015 checked 13d ago
Current conditions
observed 13d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,090
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:06 UKFri 16 Oct, 05:06 UTC · 13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Local Rust Development Server, and is it online now?
Last seen 13 days 3 hours ago, Local Rust Development Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
Where does Local Rust Development Server run from?
For Local Rust Development Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 66.97.100.191:28015 is its address.
What Rust version is Local Rust Development Server on?
Rust network protocol 2634 and build 167781 on Windows is what Local Rust Development Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Local Rust Development Server's tags tell you?
For the game's server browser, Local Rust Development Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Rust Development Server?
Local Rust Development Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is Local Rust Development Server on?
The game generates the map on Local Rust Development Server, a procedural one.
What settings does Local Rust Development Server use, and what rules does it enforce?
No gather rate appears in the name Local Rust Development Server. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
When does Local Rust Development Server wipe?
Its rhythm cannot be read yet, as too few of Local Rust Development Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 15 hours.
What happens on Local Rust Development Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
Is Local Rust Development Server busy or quiet?
The last time Local Rust Development Server was seen was 13 days 3 hours ago; it is offline right now.
What position does Local Rust Development Server hold among Rust servers?
Ranked #15,090 on seven-day player hours, Local Rust Development Server is in the top 70% of all ranked servers.
Getting in
What steps let you join Local Rust Development Server?
Open the console in Rust with F1, then type client.connect 66.97.100.191:28015 to join. On this page, Launch Rust does the same through Steam.