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Now 102,408 players 11,904 servers 403 fresh wipes in 3 h

Local forecast

Corrosion Hour Development Test Server

Offline 67.161.116.223:28015 checked 25d ago

moddedoxide

Current conditions

observed 25d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,010
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
194/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
221/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350

Quick answers

from the figures on this page

Server details

Is Corrosion Hour Development Test Server online at the moment, and how consistent is its uptime?

Last seen 25 days 18 hours ago, Corrosion Hour Development Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.

In which location does Corrosion Hour Development Test Server sit?

There is no published region for Corrosion Hour Development Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 67.161.116.223:28015 is its address.

What Rust version is Corrosion Hour Development Test Server on?

Rust network protocol 2634 and build 166493 on Windows is what Corrosion Hour Development Test Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do Corrosion Hour Development Test Server's tags tell you?

These are the tags Corrosion Hour Development Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166493 (Build): Game build: 166493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Corrosion Hour Development Test Server?

The Rust Wipe Stats lists that include Corrosion Hour Development Test Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Corrosion Hour Development Test Server?

The game generates the map on Corrosion Hour Development Test Server, a procedural one.

What settings does Corrosion Hour Development Test Server use, and what rules does it enforce?

The name of Corrosion Hour Development Test Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

On what schedule does Corrosion Hour Development Test Server wipe?

Its rhythm cannot be read yet, as too few of Corrosion Hour Development Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 22 hours.

Player counts

How many players does Corrosion Hour Development Test Server hold?

The last time Corrosion Hour Development Test Server was seen was 25 days 18 hours ago; it is offline right now.

What position does Corrosion Hour Development Test Server hold among Rust servers?

Player hours over the past week put Corrosion Hour Development Test Server at #16,010, inside the top 71% of all ranked servers.

Join the server

What steps let you join Corrosion Hour Development Test Server?

Open the console in Rust with F1, then type client.connect 67.161.116.223:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166493
Build Game build: 166493.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.