Local forecast
SurvivalLand
Online 67.222.128.82:7077 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 1
- peak 4
- Rank
- #4,001
- top 18%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:53 UKSun 25 Oct, 16:53 UTC · 4d ago | 4 | – | running | 0 |
| Sun 18 Oct, 21:59 UKSun 18 Oct, 20:59 UTC · 10d ago | 4 | halved by day 5 | 6.8 days | 0 |
| Wed 14 Oct, 00:44 UKTue 13 Oct, 23:44 UTC · 15d ago | 4 | halved by day 3 | 4.9 days | 0 |
| Thu 1 Oct, 22:49 UK FWThu 1 Oct, 21:49 UTC · 27d ago | 3 | halved by day 5 | 12.1 days | 0 |
| Mon 28 Sep, 00:22 UKSun 27 Sep, 23:22 UTC · 31d ago | 4 | held half | 3.9 days | 0 |
| Tue 22 Sep, 16:24 UKTue 22 Sep, 15:24 UTC · 37d ago | 4 | halved by day 2 | 5.3 days | 0 |
| Wed 16 Sep, 00:18 UKTue 15 Sep, 23:18 UTC · 43d ago | 8 | halved by day 2 | 6.7 days | 0 |
| Tue 15 Sep, 17:08 UKTue 15 Sep, 16:08 UTC · 44d ago | 8 | – | 0.3 days | 0 |
| Tue 15 Sep, 05:00 UKTue 15 Sep, 04:00 UTC · 44d ago | 8 | – | 0.5 days | 1 |
| Mon 14 Sep, 00:03 UKSun 13 Sep, 23:03 UTC · 45d ago | 5 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does SurvivalLand hold a steady performance?
Server fps averaged 187 in the last 48 hours; the lowest was 136. At its peak the world had 50,084 entities, counting buildings, deployables and the rest. At most it drew 3,491 MB of memory. A falling fps and a rising entity count show up to players as lag.
Is SurvivalLand online at the moment, and how consistent is its uptime?
Right now SurvivalLand is up and running. The uptime it reports puts the last restart about 33 hours ago. In the last 7 full days it stayed up 141 of 168 hours, 84% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does SurvivalLand sit?
For SurvivalLand, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 67.222.128.82:7077 is its address.
What version of Rust is running on SurvivalLand?
Rust network protocol 2635 and build 168909 on Linux is what SurvivalLand runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on SurvivalLand?
For the game's server browser, SurvivalLand publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp12 (Max players): 12 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SurvivalLand appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SurvivalLand: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
Which map is in use on SurvivalLand?
A procedural map of size 3,000 with seed 487367700, generated by the game, runs on SurvivalLand. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does SurvivalLand use, and what rules does it enforce?
Gather rate is not given in the name for SurvivalLand. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does SurvivalLand wipe?
There is no next wipe to predict, because SurvivalLand wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 23 hours.
What should you expect from wipe day on SurvivalLand?
At their busiest, its recent wipes averaged 4 players. 9 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 20% of its recent wipes. In the wipes that lost it, numbers fell under half by day 4.
Player counts
What sort of population does SurvivalLand carry?
The live count for SurvivalLand: 0 players, with 12 slots in total. Averaged over seven days: 1 players, peaking at 4. The last 48 hours peak at 02:00 UTC, when the average was 3 players.
How does SurvivalLand compare with other Rust servers in the rankings?
Ranked #4,001 on seven-day player hours, SurvivalLand is in the top 18% of all ranked servers.
How to join
How do you get into SurvivalLand?
Open the console in Rust with F1, then type client.connect 67.222.128.82:7077 to join. On this page, Launch Rust does the same through Steam.
