Local forecast
TurtleTown
Offline 68.102.214.53:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is TurtleTown online at the moment, and how consistent is its uptime?
Right now TurtleTown is down; the last sighting was 4 days 9 hours ago. In the last 7 full days it stayed up 80 of 168 hours, 48% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
Where does TurtleTown run from?
No region is published by TurtleTown. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 68.102.214.53:28015.
What Rust version is TurtleTown on?
On TurtleTown you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on TurtleTown?
These are the tags TurtleTown publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): 20 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry TurtleTown?
TurtleTown appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on TurtleTown?
TurtleTown runs a procedural map of size 4,500, seed 263788365, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does TurtleTown use, and what rules does it enforce?
Gather rate is not given in the name for TurtleTown. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
Which days and times does TurtleTown schedule its wipes for?
Its rhythm cannot be read yet, as too few of TurtleTown's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 23 days 9 hours is how long the current world has been running.
Population
What sort of population does TurtleTown carry?
TurtleTown is offline at the moment; the last sighting was 4 days 9 hours ago. The average for the past week is 0 players.
How does TurtleTown compare with other Rust servers in the rankings?
Ranked #15,327 on seven-day player hours, TurtleTown is in the top 69% of all ranked servers.
Join the server
What do you do to join TurtleTown?
Open the console in Rust with F1, then type client.connect 68.102.214.53:28015 to join. On this page, Launch Rust does the same through Steam.