Local forecast
RustRoyale Giant Animation Test
Offline 68.97.1.27:28125 checked 18d ago
Current conditions
observed 18d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,611
- top 71%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:21 UKFri 9 Oct, 20:21 UTC · 20d ago | 1 | – | running | 0 |
| Fri 9 Oct, 02:59 UKFri 9 Oct, 01:59 UTC · 21d ago | 1 | – | 0.8 days | 0 |
| Wed 7 Oct, 02:45 UKWed 7 Oct, 01:45 UTC · 23d ago | 1 | held half | 2 days | 1 |
| Tue 6 Oct, 19:39 UKTue 6 Oct, 18:39 UTC · 23d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RustRoyale Giant Animation Test, and is it online now?
RustRoyale Giant Animation Test is currently offline, with the last sighting 18 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 6 October 2026 it was first recorded by Rust Wipe Stats.
In which location does RustRoyale Giant Animation Test sit?
For RustRoyale Giant Animation Test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 68.97.1.27:28125.
What Rust version is RustRoyale Giant Animation Test on?
Rust network protocol 2634 and build 166652 on Windows is what RustRoyale Giant Animation Test runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on RustRoyale Giant Animation Test?
The server browser reads these tags from RustRoyale Giant Animation Test: gmrust (Game mode): Survival as standard Rust plays; mp32 (Max players): 32 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry RustRoyale Giant Animation Test?
RustRoyale Giant Animation Test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings does RustRoyale Giant Animation Test use, and what rules does it enforce?
Gather rate is not given in the name for RustRoyale Giant Animation Test. No group setting is published, so the game default of 8 players applies. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.
Wipe schedule
When does RustRoyale Giant Animation Test wipe?
There is no next wipe to predict, because RustRoyale Giant Animation Test wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 20 days 8 hours is how long the current world has been running.
What happens on RustRoyale Giant Animation Test when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.
Player counts
How many players does RustRoyale Giant Animation Test hold?
At this moment RustRoyale Giant Animation Test is down, having last been seen 18 days 2 hours ago.
How does RustRoyale Giant Animation Test compare with other Rust servers in the rankings?
Ranked #15,611 on seven-day player hours, RustRoyale Giant Animation Test is in the top 71% of all ranked servers.
Join the server
What do you do to join RustRoyale Giant Animation Test?
Open the console in Rust with F1, then type client.connect 68.97.1.27:28125 to join. On this page, Launch Rust does the same through Steam.