Rust Wipe StatsWipe forecast
Now 94,541 players 11,866 servers 396 fresh wipes in 3 h

Local forecast

prv

Offline 70.177.109.60:28012 checked 1h ago

moddedoxide

Current conditions

observed 1h ago
1 / 1
players now
Offline H 1 · avg 1 7-day high and average

100% full

7-day average
1
peak 1
Rank
#9,573
top 43%
Last wipe
2h ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Thu 29 Oct, 13:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510012:0013:0014:00Wiped Thu 29 Oct, 13:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
75%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:18 UKThu 29 Oct, 13:18 UTC · 2h ago – – running 1
Wed 28 Oct, 18:41 UKWed 28 Oct, 18:41 UTC · 21h ago – – – 1
Sun 4 Oct, 21:27 UKSun 4 Oct, 20:27 UTC · 24d ago 2 – – 0
Thu 1 Oct, 19:10 UK FWThu 1 Oct, 18:10 UTC · 27d ago 2 held half 3.1 days 2
Fri 25 Sep, 14:27 UKFri 25 Sep, 13:27 UTC · 34d ago 2 held half 6.2 days 1
Fri 18 Sep, 21:26 UKFri 18 Sep, 20:26 UTC · 40d ago 2 halved by day 2 6.7 days 1
Thu 17 Sep, 23:07 UKThu 17 Sep, 22:07 UTC · 41d ago 2 – 0.9 days 1
Thu 17 Sep, 15:38 UKThu 17 Sep, 14:38 UTC · 42d ago 2 – 0.3 days 0
Tue 15 Sep, 22:54 UKTue 15 Sep, 21:54 UTC · 43d ago 2 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
171/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
186/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
82/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
351/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
249/ 700

Quick answers

from the figures on this page

Server details

How smoothly does prv run?

Server fps averaged 88 in the last 48 hours; the lowest was 77. At its peak the world had 142,821 entities, counting buildings, deployables and the rest. At most it drew 3,253 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is prv, and is it online now?

Last seen 1 hours ago, prv is offline now. The uptime it reports puts the last restart about 40 minutes ago. It was up for 4 of 168 hours across the last 7 full days, 2% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is prv based in?

For prv, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 70.177.109.60:28012.

What version of Rust is running on prv?

On prv you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

What do prv's tags tell you?

These are the tags prv publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does prv appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include prv are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is in use on prv?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on prv. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.

What settings does prv use, and what rules does it enforce?

Gather rate is not given in the name for prv. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

When does prv wipe?

No next wipe can be predicted for prv: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 2 hours is how long the current world has been running.

What should you expect from wipe day on prv?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 75% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.

Population

How many players does prv hold?

prv is offline at the moment; the last sighting was 1 hours ago. The seven-day average is 1 players, with a peak of 1. The last 48 hours peak at 12:00 UTC, when the average was 1 players.

What position does prv hold among Rust servers?

Ranked #9,573 on seven-day player hours, prv is in the top 43% of all ranked servers.

How to join

What do you do to join prv?

Two ways in: press F1 and enter client.connect 70.177.109.60:28012, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.