Rust Wipe StatsWipe forecast
Now 46,860 players 11,704 servers 98 fresh wipes in 3 h

Local forecast

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 5
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#7,893
top 35%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:05 UKTue 6 Oct, 16:05 UTC · 22d ago 4 – running 0
Thu 1 Oct, 19:52 UK FWThu 1 Oct, 18:52 UTC · 27d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
37/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
47/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

Server facts

Does WTF|R&D|Testing Server| hold a steady performance?

Server fps averaged 116 in the last 48 hours; the lowest was 76. The world held as many as 94,915 entities, buildings and deployables included. The peak memory draw was 3,539 MB. Lag is what players call it when fps is low and entities are piling up.

Is WTF|R&D|Testing Server| online at the moment, and how consistent is its uptime?

You will find WTF|R&D|Testing Server| online at the moment. Its reported uptime shows a restart about 5 hours ago. In the last 7 full days it stayed up 73 of 168 hours, 43% of the time. It came to Rust Wipe Stats's notice first on 26 September 2026.

Where does WTF|R&D|Testing Server| run from?

For WTF|R&D|Testing Server|, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 70.177.77.170:28015 is its address.

What version of Rust is running on WTF|R&D|Testing Server|?

On WTF|R&D|Testing Server| you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on WTF|R&D|Testing Server|?

For the game's server browser, WTF|R&D|Testing Server| publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| runs a procedural map of size 6,000, seed 1337, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

What settings does WTF|R&D|Testing Server| use, and what rules does it enforce?

Gather rate is not given in the name for WTF|R&D|Testing Server|. The default of 8 players is the group limit here. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.

Wipe times

On what schedule does WTF|R&D|Testing Server| wipe?

The record of WTF|R&D|Testing Server|'s wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 4 hours is how long the current world has been running.

What should you expect from wipe day on WTF|R&D|Testing Server|?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 33 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.

Population history

What sort of population does WTF|R&D|Testing Server| carry?

WTF|R&D|Testing Server| is carrying 0 players at the moment, out of 5 slots. Averaged over seven days: 0 players, peaking at 2. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.

How does WTF|R&D|Testing Server| compare with other Rust servers in the rankings?

Player hours over the past week put WTF|R&D|Testing Server| at #7,893, inside the top 35% of all ranked servers.

Getting in

How do you get into WTF|R&D|Testing Server|?

Enter client.connect 70.177.77.170:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp5
Max players Capacity: 5.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.