Local forecast
Rust Popswiss
Online 70.230.99.168:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,434
- top 38%
- Last wipe
- 49d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:38 UKThu 15 Oct, 16:38 UTC · 13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 21:50 UK FWThu 1 Oct, 20:50 UTC · 27d ago | 2 | halved by day 9 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Rust Popswiss hold a steady performance?
Its average over the last 48 hours was 163 server fps, and it never dropped below 76. The world held as many as 192,356 entities, buildings and deployables included. Memory use reached 6,196 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Rust Popswiss, and is it online now?
As of now, Rust Popswiss is online. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 159 of 168 hours, 95% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Rust Popswiss run from?
For Rust Popswiss, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 70.230.99.168:28015 is its address.
What Rust version is Rust Popswiss on?
Rust network protocol 2633 and build 165217 on Linux is what Rust Popswiss runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Rust Popswiss's tags tell you?
These are the tags Rust Popswiss publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Rust Popswiss appear among the Rust Wipe Stats lists and filters?
Rust Popswiss appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Rust Popswiss on?
A procedural map of size 5,000 with seed 200783, generated by the game, runs on Rust Popswiss. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rust Popswiss use, and what rules does it enforce?
Gather rate is not given in the name for Rust Popswiss. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does Rust Popswiss schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust Popswiss's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 49 days 22 hours.
What happens on Rust Popswiss when wipe day arrives?
The average peak across its recent wipes was 2 players. 2 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 9.
Population history
Is Rust Popswiss busy or quiet?
Out of 10 slots, Rust Popswiss has 0 filled right now. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 16:00 UTC, averaging 0 players.
Where does Rust Popswiss sit in the rankings?
The last seven days of player hours rank Rust Popswiss at #8,434, in the top 38% of ranked servers.
Getting in
How do you get into Rust Popswiss?
Open the console in Rust with F1, then type client.connect 70.230.99.168:28015 to join. On this page, Launch Rust does the same through Steam.