Rust Wipe StatsWipe forecast
Now 97,136 players 11,875 servers 398 fresh wipes in 3 h

Local forecast

Development Server

Offline 70.50.162.81:28015 checked 2d ago

moddedoxide

Current conditions

observed 2d ago
0 / 10
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#7,580
top 34%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:26 UKTue 6 Oct, 23:26 UTC · 22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
157/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
92/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
244/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350

Quick answers

from the figures on this page

Server facts

Is Development Server online at the moment, and how consistent is its uptime?

Last seen 2 days 17 hours ago, Development Server is offline now. In the last 7 full days it stayed up 17 of 168 hours, 10% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.

What location is Development Server based in?

There is no published region for Development Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 70.50.162.81:28015 is its address.

What Rust version is Development Server on?

On Development Server you will find Rust network protocol 2635 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do Development Server's tags tell you?

The server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Development Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Development Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Development Server on?

The map is procedural, generated by the game on Development Server.

Which settings and rules are in force on Development Server?

The name of Development Server says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does Development Server schedule its wipes for?

The record of Development Server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 17 hours.

What happens on Development Server when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

Player counts

What sort of population does Development Server carry?

The last time Development Server was seen was 2 days 17 hours ago; it is offline right now. Across the past week it peaked at 1 and averaged 1 players.

What position does Development Server hold among Rust servers?

The last seven days of player hours rank Development Server at #7,580, in the top 34% of ranked servers.

How to join

How do you get into Development Server?

Open the console in Rust with F1, then type client.connect 70.50.162.81:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.