Rust Wipe StatsWipe forecast
Now 74,886 players 11,806 servers 106 fresh wipes in 3 h

Local forecast

Development Server

Offline 70.55.100.139:28015 checked 28d ago

moddedoxide

Current conditions

observed 28d ago
1 / 10
players now
Offline H – · avg 0 7-day high and average

10% full

7-day average
0
peak –
Rank
#14,336
top 60%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 20:02 UKMon 28 Sep, 19:02 UTC · 30d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
109/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
133/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
101/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Development Server, and is it online now?

Development Server is currently offline, with the last sighting 28 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 21 September 2026.

What location is Development Server based in?

There is no published region for Development Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 70.55.100.139:28015.

What Rust version is Development Server on?

On Development Server you will find Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on Development Server?

The server browser reads these tags from Development Server: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Development Server?

Development Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Development Server?

The game generates the map on Development Server, a procedural one.

What settings does Development Server use, and what rules does it enforce?

Gather rate is not given in the name for Development Server. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does Development Server wipe?

Its rhythm cannot be read yet, as too few of Development Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 30 days 2 hours.

What should you expect from wipe day on Development Server?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

Is Development Server busy or quiet?

Development Server is offline at the moment; the last sighting was 28 days 1 hours ago.

Where does Development Server sit in the rankings?

Ranked #14,336 on seven-day player hours, Development Server is in the top 60% of all ranked servers.

How to join

What steps let you join Development Server?

Enter client.connect 70.55.100.139:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs164530
Build It runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.