Local forecast
Electrical Test Site 67
Offline 71.171.125.142:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,940
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:06 UKSun 4 Oct, 19:06 UTC · 24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Electrical Test Site 67, and is it online now?
Right now Electrical Test Site 67 is down; the last sighting was 24 days 4 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does Electrical Test Site 67 sit?
There is no published region for Electrical Test Site 67. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 71.171.125.142:28015.
What Rust version is Electrical Test Site 67 on?
On Electrical Test Site 67 you will find Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on Electrical Test Site 67?
For the game's server browser, Electrical Test Site 67 publishes these tags: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Electrical Test Site 67 appear among the Rust Wipe Stats lists and filters?
Electrical Test Site 67 appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
What map is Electrical Test Site 67 on?
The game generates the map on Electrical Test Site 67, a procedural one.
What settings does Electrical Test Site 67 use, and what rules does it enforce?
Gather rate is not given in the name for Electrical Test Site 67. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Its own description reads vanilla: facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
On what schedule does Electrical Test Site 67 wipe?
Too few wipes on Electrical Test Site 67 are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 4 hours.
What should you expect from wipe day on Electrical Test Site 67?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
What sort of population does Electrical Test Site 67 carry?
The last time Electrical Test Site 67 was seen was 24 days 4 hours ago; it is offline right now.
What position does Electrical Test Site 67 hold among Rust servers?
Ranked #15,940 on seven-day player hours, Electrical Test Site 67 is in the top 71% of all ranked servers.
How to join
What steps let you join Electrical Test Site 67?
Open the console in Rust with F1, then type client.connect 71.171.125.142:28015 to join. On this page, Launch Rust does the same through Steam.