Rust Wipe StatsWipe forecast
Now 95,389 players 11,875 servers 387 fresh wipes in 3 h

Local forecast

Exoscape Local Dev

Offline 71.58.121.157:28016 checked 17d ago

moddedcarbon

Current conditions

observed 17d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,719
top 71%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:50 UKSat 10 Oct, 20:50 UTC · 18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
171/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
253/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
344/ 350

Quick answers

from the figures on this page

Server details

Is Exoscape Local Dev online at the moment, and how consistent is its uptime?

Right now Exoscape Local Dev is down; the last sighting was 17 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 10 October 2026.

Where does Exoscape Local Dev run from?

For Exoscape Local Dev, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 71.58.121.157:28016.

What version of Rust is running on Exoscape Local Dev?

Rust network protocol 2634 and build 167398 on Windows is what Exoscape Local Dev runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Exoscape Local Dev?

These are the tags Exoscape Local Dev publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): It runs game build 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Exoscape Local Dev?

The Rust Wipe Stats lists that include Exoscape Local Dev are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is Exoscape Local Dev on?

The map is procedural, generated by the game on Exoscape Local Dev.

Which settings and rules are in force on Exoscape Local Dev?

No gather rate appears in the name Exoscape Local Dev. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

Which days and times does Exoscape Local Dev schedule its wipes for?

Its rhythm cannot be read yet, as too few of Exoscape Local Dev's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 18 days 19 hours is how long the current world has been running.

What should you expect from wipe day on Exoscape Local Dev?

At their busiest, its recent wipes averaged 1 players. 3 hours after the latest wipe, the crowd hit its peak.

Player counts

Is Exoscape Local Dev busy or quiet?

At this moment Exoscape Local Dev is down, having last been seen 17 days 20 hours ago.

Where does Exoscape Local Dev sit in the rankings?

The last seven days of player hours rank Exoscape Local Dev at #15,719, in the top 71% of ranked servers.

Join the server

How do you get into Exoscape Local Dev?

Open the console in Rust with F1, then type client.connect 71.58.121.157:28016 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167398
Build It runs game build 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.