Rust Wipe StatsWipe forecast
Now 102,621 players 11,897 servers 399 fresh wipes in 3 h

Local forecast

Private PvE

Offline 71.80.153.15:28015 checked 26d ago

moddedcarbon

Current conditions

observed 26d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,962
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:30 UKSat 3 Oct, 02:30 UTC · 26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
144/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
196/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
90/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
226/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350

Quick answers

from the figures on this page

Server details

Is Private PvE online at the moment, and how consistent is its uptime?

Right now Private PvE is down; the last sighting was 26 days 13 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.

In which location does Private PvE sit?

No region is published by Private PvE. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 71.80.153.15:28015 is its address.

What Rust version is Private PvE on?

On Private PvE you will find Rust network protocol 2634 and build 166652, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Private PvE?

For the game's server browser, Private PvE publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Private PvE appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Private PvE: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is in use on Private PvE?

A procedural map, generated by the game, runs on Private PvE.

What settings does Private PvE use, and what rules does it enforce?

No gather rate appears in the name Private PvE. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. This server has VAC switched on.

Wipe days

Which days and times does Private PvE schedule its wipes for?

Its rhythm cannot be read yet, as too few of Private PvE's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 15 hours.

What should you expect from wipe day on Private PvE?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population

Is Private PvE busy or quiet?

The last time Private PvE was seen was 26 days 13 hours ago; it is offline right now.

Where does Private PvE sit in the rankings?

The last seven days of player hours rank Private PvE at #15,962, in the top 70% of ranked servers.

Join the server

What steps let you join Private PvE?

Two ways in: press F1 and enter client.connect 71.80.153.15:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.