Local forecast
Codezalot Rust
Online 72.218.192.227:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Codezalot Rust run?
Server fps averaged 123 in the last 48 hours; the lowest was 103. The world held as many as 69,099 entities, buildings and deployables included. The peak memory draw was 3,612 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is Codezalot Rust, and is it online now?
Right now Codezalot Rust is up and running. Going by its reported uptime, the last restart was about 11 days 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 18 October 2026 it was first recorded by Rust Wipe Stats.
What location is Codezalot Rust based in?
There is no published region for Codezalot Rust. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 72.218.192.227:28015.
What Rust version is Codezalot Rust on?
On Codezalot Rust you will find Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Codezalot Rust's tags tell you?
These are the tags Codezalot Rust publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): 50 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Codezalot Rust appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Codezalot Rust: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Codezalot Rust?
The game generates the map on Codezalot Rust, procedural, size 3,500, seed 1887230747. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Codezalot Rust use, and what rules does it enforce?
No gather rate appears in the name Codezalot Rust. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does Codezalot Rust schedule its wipes for?
Too few wipes on Codezalot Rust are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 11 days 12 hours.
Population history
What sort of population does Codezalot Rust carry?
Out of 50 slots, Codezalot Rust has 0 filled right now. The seven-day average stands at 0 players.
What position does Codezalot Rust hold among Rust servers?
Ranked #15,341 on seven-day player hours, Codezalot Rust is in the top 69% of all ranked servers.
How to join
What do you do to join Codezalot Rust?
Enter client.connect 72.218.192.227:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.