Local forecast
Pacific Drive Integration - Local Test
Offline 72.251.219.88:28115 checked 14d ago
Current conditions
observed 14d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,212
- top 70%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Pacific Drive Integration - Local Test online at the moment, and how consistent is its uptime?
Last seen 14 days 11 hours ago, Pacific Drive Integration - Local Test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.
In which location does Pacific Drive Integration - Local Test sit?
For Pacific Drive Integration - Local Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 72.251.219.88:28115 is its address.
What Rust version is Pacific Drive Integration - Local Test on?
Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on Pacific Drive Integration - Local Test?
For the game's server browser, Pacific Drive Integration - Local Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Pacific Drive Integration - Local Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Pacific Drive Integration - Local Test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Pacific Drive Integration - Local Test on?
The game generates the map on Pacific Drive Integration - Local Test, a procedural one.
What settings does Pacific Drive Integration - Local Test use, and what rules does it enforce?
Gather rate is not given in the name for Pacific Drive Integration - Local Test. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe times
On what schedule does Pacific Drive Integration - Local Test wipe?
The record of Pacific Drive Integration - Local Test's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 23 hours.
Player counts
How many players does Pacific Drive Integration - Local Test hold?
At this moment Pacific Drive Integration - Local Test is down, having last been seen 14 days 11 hours ago.
What position does Pacific Drive Integration - Local Test hold among Rust servers?
Ranked #15,212 on seven-day player hours, Pacific Drive Integration - Local Test is in the top 70% of all ranked servers.
Getting in
What steps let you join Pacific Drive Integration - Local Test?
Open the console in Rust with F1, then type client.connect 72.251.219.88:28115 to join. On this page, Launch Rust does the same through Steam.