Rust Wipe StatsWipe forecast
Now 57,310 players 11,753 servers 132 fresh wipes in 3 h

Local forecast

Pacific Drive Integration - Local Test

Offline 72.251.219.88:28115 checked 14d ago

moddedoxide

Current conditions

observed 14d ago
0 / 2
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,212
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
62/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
51/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
16/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
10/ 1000

Quick answers

from the figures on this page

Server facts

Is Pacific Drive Integration - Local Test online at the moment, and how consistent is its uptime?

Last seen 14 days 11 hours ago, Pacific Drive Integration - Local Test is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 12 October 2026.

In which location does Pacific Drive Integration - Local Test sit?

For Pacific Drive Integration - Local Test, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 72.251.219.88:28115 is its address.

What Rust version is Pacific Drive Integration - Local Test on?

Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Pacific Drive Integration - Local Test?

For the game's server browser, Pacific Drive Integration - Local Test publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): 2 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Pacific Drive Integration - Local Test appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include Pacific Drive Integration - Local Test are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Pacific Drive Integration - Local Test on?

The game generates the map on Pacific Drive Integration - Local Test, a procedural one.

What settings does Pacific Drive Integration - Local Test use, and what rules does it enforce?

Gather rate is not given in the name for Pacific Drive Integration - Local Test. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.

Wipe times

On what schedule does Pacific Drive Integration - Local Test wipe?

The record of Pacific Drive Integration - Local Test's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 23 hours.

Player counts

How many players does Pacific Drive Integration - Local Test hold?

At this moment Pacific Drive Integration - Local Test is down, having last been seen 14 days 11 hours ago.

What position does Pacific Drive Integration - Local Test hold among Rust servers?

Ranked #15,212 on seven-day player hours, Pacific Drive Integration - Local Test is in the top 70% of all ranked servers.

Getting in

What steps let you join Pacific Drive Integration - Local Test?

Open the console in Rust with F1, then type client.connect 72.251.219.88:28115 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp2
Max players 2 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167584
Build Game build: 167584.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.