Local forecast
RFC's Test Server
Offline 73.242.189.222:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,025
- no region published
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is RFC's Test Server, and is it online now?
Last seen 45 days 10 hours ago, RFC's Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does RFC's Test Server sit?
There is no published region for RFC's Test Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 73.242.189.222:28015.
What version of Rust is running on RFC's Test Server?
Rust network protocol 2633 and build 163794 on Linux is what RFC's Test Server runs. Steam updates your game for you; the protocol must match to join.
Server tags
What do RFC's Test Server's tags tell you?
The server browser reads these tags from RFC's Test Server: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RFC's Test Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RFC's Test Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is RFC's Test Server on?
The game generates the map on RFC's Test Server, a procedural one.
What settings does RFC's Test Server use, and what rules does it enforce?
The name of RFC's Test Server says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
When does RFC's Test Server wipe?
Its rhythm cannot be read yet, as too few of RFC's Test Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 56 days 6 hours.
Player counts
How many players does RFC's Test Server hold?
At this moment RFC's Test Server is down, having last been seen 45 days 10 hours ago.
How does RFC's Test Server compare with other Rust servers in the rankings?
The last seven days of player hours rank RFC's Test Server at #15,025, in the top – of ranked servers.
Join the server
What do you do to join RFC's Test Server?
Enter client.connect 73.242.189.222:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.