Local forecast
HighMiles Map Testing Server
Offline 73.35.47.125:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,023
- top 68%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:21 UKSun 11 Oct, 14:21 UTC · 17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is HighMiles Map Testing Server online at the moment, and how consistent is its uptime?
Last seen 4 days 17 hours ago, HighMiles Map Testing Server is offline now. In the last 7 full days it stayed up 2 of 168 hours, 1% of the time. On 11 October 2026 it was first recorded by Rust Wipe Stats.
What location is HighMiles Map Testing Server based in?
No region is published by HighMiles Map Testing Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 73.35.47.125:28015 is its address.
What version of Rust is running on HighMiles Map Testing Server?
Rust network protocol 2635 and build 168909 on Windows is what HighMiles Map Testing Server runs. Steam updates your game for you; the protocol must match to join.
Server tags
How should you read the tags on HighMiles Map Testing Server?
These are the tags HighMiles Map Testing Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does HighMiles Map Testing Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include HighMiles Map Testing Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on HighMiles Map Testing Server?
HighMiles Map Testing Server runs a procedural map of size 3,200, seed 2103294826, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does HighMiles Map Testing Server use, and what rules does it enforce?
The name of HighMiles Map Testing Server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
Which days and times does HighMiles Map Testing Server schedule its wipes for?
Too few wipes on HighMiles Map Testing Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 17 days 8 hours.
What should you expect from wipe day on HighMiles Map Testing Server?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is HighMiles Map Testing Server busy or quiet?
HighMiles Map Testing Server is offline at the moment; the last sighting was 4 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.
How does HighMiles Map Testing Server compare with other Rust servers in the rankings?
The last seven days of player hours rank HighMiles Map Testing Server at #15,023, in the top 68% of ranked servers.
Getting in
How do you get into HighMiles Map Testing Server?
Two ways in: press F1 and enter client.connect 73.35.47.125:28015, or join from this page with Launch Rust, which opens Steam and connects you.