Local forecast
SignStudio local test
Offline 74.140.225.2:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,848
- top 72%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is SignStudio local test, and is it online now?
Right now SignStudio local test is down; the last sighting was 21 days 12 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.
In which location does SignStudio local test sit?
There is no published region for SignStudio local test. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 74.140.225.2:28015 is its address.
What version of Rust is running on SignStudio local test?
Rust network protocol 2634 and build 166652 on Windows is what SignStudio local test runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on SignStudio local test?
The server browser reads these tags from SignStudio local test: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does SignStudio local test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SignStudio local test: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on SignStudio local test?
The game generates the map on SignStudio local test, a procedural one.
Which settings and rules are in force on SignStudio local test?
The name of SignStudio local test says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does SignStudio local test wipe?
The record of SignStudio local test's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours.
Population
What sort of population does SignStudio local test carry?
The last time SignStudio local test was seen was 21 days 12 hours ago; it is offline right now.
How does SignStudio local test compare with other Rust servers in the rankings?
The last seven days of player hours rank SignStudio local test at #15,848, in the top 72% of ranked servers.
Getting in
What steps let you join SignStudio local test?
Open the console in Rust with F1, then type client.connect 74.140.225.2:28015 to join. On this page, Launch Rust does the same through Steam.