Local forecast
maptest
Offline 74.90.233.85:28025 checked 24d ago
Current conditions
observed 24d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,909
- top 66%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:12 UKMon 5 Oct, 14:12 UTC · 24d ago | 1 | – | running | 0 |
| Sat 3 Oct, 23:11 UKSat 3 Oct, 22:11 UTC · 26d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is maptest, and is it online now?
Right now maptest is down; the last sighting was 24 days 10 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 3 October 2026 it was first recorded by Rust Wipe Stats.
Where does maptest run from?
For maptest, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 74.90.233.85:28025.
What version of Rust is running on maptest?
Rust network protocol 2634 and build 166652 on Windows is what maptest runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on maptest?
These are the tags maptest publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry maptest?
These Rust Wipe Stats lists include maptest: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which settings and rules are in force on maptest?
Gather rate is not given in the name for maptest. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does maptest wipe?
Too few wipes on maptest are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 24 days 10 hours.
What should you expect from wipe day on maptest?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population
How many players does maptest hold?
maptest is offline at the moment; the last sighting was 24 days 10 hours ago.
What position does maptest hold among Rust servers?
The last seven days of player hours rank maptest at #14,909, in the top 66% of ranked servers.
Join the server
How do you get into maptest?
Open the console in Rust with F1, then type client.connect 74.90.233.85:28025 to join. On this page, Launch Rust does the same through Steam.