Local forecast
XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Offline 75.109.7.103:28056 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,309
- top 37%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Its average over the last 48 hours was 60 server fps, and it never dropped below 60. The world held as many as 121,733 entities, buildings and deployables included. At most it drew 2,807 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and is it online now?
Last seen 24 hours ago, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline now. The uptime it reports puts the last restart about 1 hours ago. It was up for 15 of 48 hours across the last 2 full days, 31% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run from?
For XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 75.109.7.103:28056.
What Rust version is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?
On XESSIVEMINDS DEVELOPMENTAL SERVER ONLY you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
The server browser reads these tags from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
The Rust Wipe Stats lists that include XESSIVEMINDS DEVELOPMENTAL SERVER ONLY are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on?
XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs a procedural map of size 4,500, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Gather rate is not given in the name for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
Which days and times does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY schedule its wipes for?
Its rhythm cannot be read yet, as too few of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 3 days 11 hours.
Player counts
What sort of population does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY carry?
The last time XESSIVEMINDS DEVELOPMENTAL SERVER ONLY was seen was 24 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 15:00 UTC, when the average was 1 players.
Where does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY sit in the rankings?
Player hours over the past week put XESSIVEMINDS DEVELOPMENTAL SERVER ONLY at #8,309, inside the top 37% of all ranked servers.
Join the server
How do you get into XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?
Open the console in Rust with F1, then type client.connect 75.109.7.103:28056 to join. On this page, Launch Rust does the same through Steam.
