Local forecast
Dustsackies Test Server
Offline 75.133.62.211:28015 checked 11h ago
Current conditions
observed 11h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #9,095
- top 41%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:33 UKFri 23 Oct, 21:33 UTC · 4d ago | 1 | – | running | 0 |
| Sun 11 Oct, 00:18 UKSat 10 Oct, 23:18 UTC · 17d ago | 1 | halved by day 1 | 12.9 days | 0 |
| Sat 10 Oct, 17:37 UKSat 10 Oct, 16:37 UTC · 18d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 14:14 UKSun 4 Oct, 13:14 UTC · 24d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Fri 2 Oct, 10:10 UKFri 2 Oct, 09:10 UTC · 26d ago | 1 | held half | 2.2 days | 0 |
| Sat 26 Sep, 23:24 UKSat 26 Sep, 22:24 UTC · 31d ago | 1 | halved by day 1 | 5.4 days | 1 |
| Sun 20 Sep, 22:09 UKSun 20 Sep, 21:09 UTC · 37d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Sat 19 Sep, 21:18 UKSat 19 Sep, 20:18 UTC · 39d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 21:21 UKFri 18 Sep, 20:21 UTC · 40d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 21:56 UKTue 15 Sep, 20:56 UTC · 42d ago | 1 | held half | 3 days | 0 |
| Tue 15 Sep, 01:36 UKTue 15 Sep, 00:36 UTC · 43d ago | 1 | – | 0.8 days | 0 |
| Sun 13 Sep, 17:29 UKSun 13 Sep, 16:29 UTC · 45d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Dustsackies Test Server run?
Server fps averaged 97 in the last 48 hours; the lowest was 63. At its peak the world had 79,535 entities, counting buildings, deployables and the rest. The peak memory draw was 3,955 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Dustsackies Test Server, and is it online now?
Dustsackies Test Server is currently offline, with the last sighting 11 hours ago. Going by its reported uptime, the last restart was about 22 hours ago. It was up for 99 of 168 hours across the last 7 full days, 59% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does Dustsackies Test Server run from?
There is no published region for Dustsackies Test Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 75.133.62.211:28015 is its address.
What version of Rust is running on Dustsackies Test Server?
Rust network protocol 2635 and build 168909 on Windows is what Dustsackies Test Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Dustsackies Test Server?
These are the tags Dustsackies Test Server publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Dustsackies Test Server?
Dustsackies Test Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is Dustsackies Test Server on?
The game generates the map on Dustsackies Test Server, procedural, size 5,800, seed 1. From this page RustMaps opens it, since equal size and seed give an equal map. You will see the map named Custom Map.
What settings does Dustsackies Test Server use, and what rules does it enforce?
Gather rate is not given in the name for Dustsackies Test Server. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe times
On what schedule does Dustsackies Test Server wipe?
There is no next wipe to predict, because Dustsackies Test Server wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 4 days 22 hours is how long the current world has been running.
What should you expect from wipe day on Dustsackies Test Server?
The average peak across its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. 25% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 1.
Population
What sort of population does Dustsackies Test Server carry?
Dustsackies Test Server is offline at the moment; the last sighting was 11 hours ago. The seven-day average is 0 players, with a peak of 1. At 22:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does Dustsackies Test Server sit in the rankings?
Ranked #9,095 on seven-day player hours, Dustsackies Test Server is in the top 41% of all ranked servers.
Getting in
How do you get into Dustsackies Test Server?
Two ways in: press F1 and enter client.connect 75.133.62.211:28015, or join from this page with Launch Rust, which opens Steam and connects you.