Local forecast
BZPVETEST
Online 75.175.131.244:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does BZPVETEST hold a steady performance?
Across the last 48 hours the average was 40 server fps, with a floor of 36. Buildings, deployables and all else in the world took the entity count to a peak of 96,872. At most it drew 5,364 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is BZPVETEST, and is it online now?
You will find BZPVETEST online at the moment. The uptime it reports puts the last restart about 11 days 5 hours ago. It was up for 47 of 48 hours across the last 2 full days, 98% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.
Where does BZPVETEST run from?
No region is published by BZPVETEST. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 75.175.131.244:28015.
What version of Rust is running on BZPVETEST?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on BZPVETEST?
The server browser reads these tags from BZPVETEST: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does BZPVETEST appear among the Rust Wipe Stats lists and filters?
BZPVETEST appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is BZPVETEST on?
BZPVETEST runs a procedural map of size 4,250, seed 1413175854, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on BZPVETEST?
Gather rate is not given in the name for BZPVETEST. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does BZPVETEST schedule its wipes for?
Its rhythm cannot be read yet, as too few of BZPVETEST's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 11 days 7 hours is how long the current world has been running.
Population history
How many players does BZPVETEST hold?
Out of 50 slots, BZPVETEST has 0 filled right now. The seven-day average stands at 0 players.
Where does BZPVETEST sit in the rankings?
Player hours over the past week put BZPVETEST at #15,269, inside the top 69% of all ranked servers.
Getting in
What do you do to join BZPVETEST?
Two ways in: press F1 and enter client.connect 75.175.131.244:28015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://battlezone.gg/.