Local forecast
Local Dev Server
Offline 75.204.192.191:28015 checked 18d ago
Current conditions
observed 18d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,608
- top 71%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Local Dev Server, and is it online now?
Local Dev Server is currently offline, with the last sighting 18 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 11 October 2026.
Where does Local Dev Server run from?
There is no published region for Local Dev Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 75.204.192.191:28015.
What Rust version is Local Dev Server on?
Rust network protocol 2634 and build 167398 on Windows is what Local Dev Server runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
How should you read the tags on Local Dev Server?
These are the tags Local Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Local Dev Server?
These Rust Wipe Stats lists include Local Dev Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Local Dev Server on?
The game generates the map on Local Dev Server, a procedural one.
What settings does Local Dev Server use, and what rules does it enforce?
No gather rate appears in the name Local Dev Server. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does Local Dev Server schedule its wipes for?
Too few wipes on Local Dev Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 19 hours.
Player counts
How many players does Local Dev Server hold?
Local Dev Server is offline at the moment; the last sighting was 18 days ago.
What position does Local Dev Server hold among Rust servers?
Player hours over the past week put Local Dev Server at #15,608, inside the top 71% of all ranked servers.
How to join
What do you do to join Local Dev Server?
Open the console in Rust with F1, then type client.connect 75.204.192.191:28015 to join. On this page, Launch Rust does the same through Steam.