Local forecast
Local Dev Server
Offline 75.204.244.19:28015 checked 25d ago
Current conditions
observed 25d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,674
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:19 UKSat 3 Oct, 22:19 UTC · 25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Local Dev Server, and is it online now?
Last seen 25 days 15 hours ago, Local Dev Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Local Dev Server sit?
For Local Dev Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 75.204.244.19:28015.
What version of Rust is running on Local Dev Server?
On Local Dev Server you will find Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do Local Dev Server's tags tell you?
These are the tags Local Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): Capacity: 8; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166652 (Build): Build 166652 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Local Dev Server appear among the Rust Wipe Stats lists and filters?
Local Dev Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on Local Dev Server?
The game generates the map on Local Dev Server, a procedural one.
Which settings and rules are in force on Local Dev Server?
Gather rate is not given in the name for Local Dev Server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does Local Dev Server wipe?
Too few wipes on Local Dev Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 19 hours.
What should you expect from wipe day on Local Dev Server?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population
How many players does Local Dev Server hold?
At this moment Local Dev Server is down, having last been seen 25 days 15 hours ago.
How does Local Dev Server compare with other Rust servers in the rankings?
The last seven days of player hours rank Local Dev Server at #15,674, in the top 69% of ranked servers.
Join the server
What steps let you join Local Dev Server?
Enter client.connect 75.204.244.19:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.