Rust Wipe StatsWipe forecast
Now 103,852 players 11,890 servers 420 fresh wipes in 3 h

Local forecast

a test server

Offline 76.151.115.232:28015 checked 3d ago

moddedoxide

Current conditions

observed 3d ago
0 / 50
players now
Offline H 1 · avg 1 7-day high and average

0% full

7-day average
1
peak 1
Rank
#7,315
top 33%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct26 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:32 UKSun 25 Oct, 10:32 UTC · 4d ago 1 – running 0
Mon 5 Oct, 06:26 UKMon 5 Oct, 05:26 UTC · 24d ago 0 – 20.2 days 0
Sun 4 Oct, 23:06 UKSun 4 Oct, 22:06 UTC · 24d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
120/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
197/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
75/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
228/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350

Quick answers

from the figures on this page

Server details

Is a test server online at the moment, and how consistent is its uptime?

a test server is currently offline, with the last sighting 3 days 17 hours ago. It was up for 16 of 168 hours across the last 7 full days, 10% of the time. The first sighting by Rust Wipe Stats was on 4 October 2026.

Where does a test server run from?

No region is published by a test server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 76.151.115.232:28015 is its address.

What Rust version is a test server on?

Rust network protocol 2635 and build 168909 on Windows is what a test server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on a test server?

The server browser reads these tags from a test server: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry a test server?

These Rust Wipe Stats lists include a test server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is a test server on?

The map is procedural, generated by the game on a test server.

What settings does a test server use, and what rules does it enforce?

No gather rate appears in the name a test server. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

When does a test server wipe?

No next wipe can be predicted for a test server: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 8 hours.

What should you expect from wipe day on a test server?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population

How many players does a test server hold?

The last time a test server was seen was 3 days 17 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1.

How does a test server compare with other Rust servers in the rankings?

The last seven days of player hours rank a test server at #7,315, in the top 33% of ranked servers.

Getting in

How do you get into a test server?

Enter client.connect 76.151.115.232:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.